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Adele Goldberg (computer scientist)
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===1973=== Goldberg began working at [[PARC (company)|PARC]] in 1973 as a laboratory and research assistant, and eventually became manager of the System Concepts Laboratory where she, [[Alan Kay]], and other researchers developed the programming language [[Smalltalk]]-80.<ref name=Oakes>{{cite book |last=Oakes |first=Elizabeth H. |year=2002 |title=International encyclopedia of women scientists |url=https://archive.org/details/internationalenc00oake/page/136 |location=New York, New York |publisher=Facts on File |pages=136–137 |isbn=978-0816043811 |url-access=registration}}</ref> At the time, it was not common for female computer scientists, nonetheless, [[Alan Kay]], the leader of the design and development of first modern computer interface, hired a pregnant Adele Goldberg. This language developed the object-oriented approach of [[Simula 67]] and introduced a programming environment of overlapping windows on graphic display screens. This new “personal computer,” with its key features including portability, network connection, communication with others, build models, and content sharing capabilities was the objective of Smalltalk at the time. Smalltalk's innovative format was simple to use and customizable. Objects could be transferred among applications with minimal effort.<ref name=Oakes/><ref name="bio">{{cite book |url=http://www.bookrags.com/biography/adele-goldberg-wcs/ |title=Adele Goldberg Biography |publisher=BookRags}}</ref> Goldberg and Kay were involved in the development of ''design templates'', forerunners of the [[design pattern]]s later used in software design.<ref>Chamond Liu, ''Smalltalk, Objects, and Design'' (San Jose, New York, and Shanghai: toExcel, 2000), 240</ref> Adele says that Smalltalk took inspiration from another language, which was created in the Sixties, [[Simula]]. Smalltalk 72, one of the iterations, was the first to feature low-level animations, and music. Adele and her team paired up with [[Douglas Engelbart|Doug Engelbart]], the original inventor of the mouse, to see the possibilities of its incorporation to Smalltalk with the goal of better access, avoiding command lines with funny syntax. Smalltalk 72 was Adele's first opportunity to “teach” and explain this model to anyone.<ref name="auto1">Dr. Adele Goldberg. (2017, August 20). IT History Society. https://www.ithistory.org/honor-roll/dr-adele-goldberg</ref>
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