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Battle Masters
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===Chaos=== [[File:Battlemasters-chaos.jpg|thumb|Orcs, Goblins, and the Ogre Champion.]] {|class="wikitable" |- ! Unit name !! Units !! Dice !! Points !! Notes |- | Champions of Chaos | 1 | 5 | 9 | Cavalry. The Chaos general Gorefist himself. A Charge card allows the Champions of Chaos to attack at one extra die. |- | Chaos Warriors | 2 | 4 | 5 | |- | Chaos Bowmen | 2 | 2 | 4 | The only ranged unit in the Chaos army, with a range of 2 squares. |- | Orcs | 2 | 3 | 5 | |- | Goblins | 2 | 2 | 4 | |- | Wolf Riders | 2 | 2 | 5 | Goblin cavalry. They appear frequently in the deck, having 14 cards, allowing them to move quickly. A special card allow them to move two spaces. |- | Beastmen | 2 | 3 | 4 | Effectively the same as orcs, but appear on one fewer Battle Cards. |- | Ogre Champion | 1 | 4 | 8 | Special unit. On its turn, a deck of six cards is shuffled, three Move and three Attack. These are played in order. For each point of damage the ogre has taken, it draws one fewer card. At six points of damage, it is destroyed. |- |}
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