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Breaking character
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==Virtual and gaming environments== Breaking character or corpsing is also being used more frequently to describe a participant-player who, having assumed the role of a virtual character or avatar and is acting within a virtual or gaming environment, then breaks out of that character.<ref>Tim Marsh. 2006. Vicarious experience: staying there connected with and through our own and other characters. Chapter, In: Gaming As Culture: Essays on Reality, Identity And Experience in Fantasy Games. Jefferson, NC: McFarland, pp. 196-214.</ref> For example, this could be a player-character behaving inappropriately within the social-cultural environment depicted by the virtual or gaming environment or the participant-player [[wikt:AFK|ceasing to interact-play]] (momentarily or entirely) leaving the character suspended and/or lifeless.
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