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Chip's Challenge
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==Reception== [[File:Tile world level1.jpg|thumb|right|200px|''Tile World'' is an open source clone]] ''[[STart (magazine)|STart]]''{{'}}s [[Clayton Walnum]] remarked, "If there's one game that will sell Lynxes, ''Chip's Challenge'' is it." He applauded the consistently high quality of the puzzles, saying that each one is "a visual and intellectual delight."<ref>{{cite magazine |first=Clayton|last=Walnum|author-link=Clayton Walnum|title=The Lynx Collection|magazine=[[STart (magazine)|STart]]|issue=39 |publisher=Antic Publishing |date=December 1990|page=67 |url=https://archive.org/stream/STart-Magazine-Issue-39}}</ref> ''[[Computer Gaming World]]'' called ''Chip's Challenge'' a [[casual game]] with "a set of addicting, puzzle solving levels ... a quick fix for testing the acceleration speed of one's brain".<ref name="cgw199209">{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=98 | title=Welcome To Gaming Lite | magazine=Computer Gaming World | date=September 1992 | access-date=3 July 2014 | pages=74}}</ref> ''[[The One (magazine)|The One]]'' reviewed the Amiga version of ''Chip's Challenge'' in 1990, giving it an overall score of 88%, and expressing that while "It might not look or sound like much, but ''Chip's Challenge'' packs a very addictive punch. The iconic graphics are colorful but little more than functional, and the musical accompaniment is inoffensive if endlessly repetitive β but in this game, frills don't count." ''The One'' praises ''Chip's Challenge''{{'s}} gameplay, calling it "a puzzle player's dream", expressing that the game's puzzles require "quick thinking" and "experimentation", and further praises their difficulty.<ref name=theone>{{cite magazine|title = Chip's Challenge Amiga Review|date = December 1990|url = https://archive.org/details/theone-magazine-27/page/n119/mode/2up|magazine = The One|publisher = emap Images|last = Houghton|first = Gordon|issue = 27|pages = 120β121}}</ref>
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