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Civilization (video game)
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===Prior ''Civilization''-named games=== British designer [[Francis Tresham (game designer)|Francis Tresham]] released his ''[[Civilization (1980 board game)|Civilization]]'' board game in 1980 under his company Hartland Trefoil. [[Avalon Hill]] had obtained the rights to publish it in the United States in 1981.<ref name="gamasutra"/> There were at least two attempts to make a computerized version of Tresham's game prior to 1990. [[Danielle Bunten Berry]] planned to start work on the game after completing ''[[M.U.L.E.]]'' in 1983, and again in 1985, after completing ''[[The Seven Cities of Gold (video game)|The Seven Cities of Gold]]'' at [[Electronic Arts]]. In 1983 Bunten and producer [[Joe Ybarra]] opted to first do ''Seven Cities of Gold''. The success of ''Seven Cities'' in 1985 in turn led to a sequel, ''[[Heart of Africa]]''. Bunten never returned to the idea of ''Civilization''.<ref>{{cite web|url=http://www.mobygames.com/game/sid-meiers-civilization/trivia |title=Game Trivia for Sid Meier's Civilization |publisher=Mobygames.com |access-date=November 6, 2013 |url-status=live |archive-url=https://web.archive.org/web/20140202152822/http://www.mobygames.com/game/sid-meiers-civilization/trivia |archive-date=February 2, 2014 }}</ref> [[Don Daglow]], designer of ''[[Utopia (1981 video game)|Utopia]]'', the first [[simulation game]], began work programming a version of ''Civilization'' in 1987. He dropped the project, however, when he was offered an executive position at [[Broderbund]], and never returned to the game.<ref>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=11228 |title=Column: 'Playing Catch Up: Stormfront Studios' Don Daglow' |author=Alistair Wallis |website=[[Gamasutra]] |date=October 19, 2006 |access-date=January 20, 2014 |url-status=dead |archive-url=https://web.archive.org/web/20140218222221/http://www.gamasutra.com/php-bin/news_index.php?story=11228 |archive-date=February 18, 2014 }}</ref>
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