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Computational geometry
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==== Static problem ==== In the problems of this category, some input is given and the corresponding output needs to be constructed or found. Some fundamental problems of this type are: * [[Convex hull]]: Given a set of points, find the smallest convex polyhedron/polygon containing all the points. * [[Line segment intersection]]: Find the intersections between a given set of line segments. * [[Delaunay triangulation]] * [[Voronoi diagram]]: Given a set of points, partition the space according to which points are closest to the given points. * [[Linear programming]] * [[Closest pair of points]]: Given a set of points, find the two with the smallest distance from each other. * Farthest pair of points * [[Largest empty circle]]: Given a set of points, find a largest circle with its center inside of their convex hull and enclosing none of them. * [[Euclidean shortest path]]: Connect two points in a Euclidean space (with polyhedral obstacles) by a shortest path. * [[Polygon triangulation]]: Given a polygon, partition its interior into triangles * [[Mesh generation]] * [[Boolean operations on polygons]] The computational complexity for this class of problems is estimated by the time and space (computer memory) required to solve a given problem instance.
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