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Driver (video game)
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== Development == Series creator Martin Edmonson was inspired by the very first film he saw at the cinema, 1978 crime thriller ''[[The Driver]]''. The "infamous [[Car-park|car park]] level", which tasks players with performing a series of driving feats such as handbrake turns and slaloming, the difficulty of which frustrated many players, was directly lifted from a scene in the film.<ref name=PCgamertutorial>{{Cite news |last=Peel |first=Jeremy |date=2021-07-12 |title=How a childhood crime movie inspired Driver's notoriously difficult car park tutorial |language=en |work=[[PC Gamer]] |url=https://www.pcgamer.com/how-a-childhood-crime-movie-inspired-drivers-notoriously-difficult-car-park-tutorial/ |access-date=2023-03-18|archive-date=July 13, 2021|archive-url=https://web.archive.org/web/20210713050940/https://www.pcgamer.com/how-a-childhood-crime-movie-inspired-drivers-notoriously-difficult-car-park-tutorial/}}</ref> The destruction of vehicles in-game was inspired by Edmonson watching "real destruction derbies and banger racing" as a child and observing the "twisted metal and the battered cars" afterwards. To achieve the "sound effects of the crunching metal sound" of car crashes during development, the team "went to a wrecker's yard and hired a big [[JCB (heavy equipment manufacturer)|JCB]], and we were picking up cars and dropping them on top of other cars".<ref>{{Cite web |last=Cullen |first=Johnny |date=2010-06-15 |title=Interview: Driver: San Francisco's Martin Edmondson |url=https://www.vg247.com/interview-driver-san-franciscos-martin-edmondson |access-date=2023-03-18 |website=[[VG247]] |language=en}}</ref> According to Spanish video game magazine ''Magazine 64'', in 1999, GT Interactive were conducting development tests for a port to the [[Nintendo 64]], although no such release ever materialized.<ref>{{Cite journal |date=30 November 1999 |title=¡Lo que se cuece en la industria! |url=https://archive.org/details/Magazine_64_23 |journal=Magazine 64 |language=Spanish |publisher=MC Ediciones, S.A. |issue=23 |pages=10 |quote=En GT Interactive acarician la idea de traer el Driver de Playstation a la N64. De momento, se dedican a experimentar con los gráficos y la velocidad de animación.}}</ref> In 2009, a remastered version of the game was released on the [[App Store (iOS)|App Store]]. Developed and published by [[Gameloft]], the original plot and structure were left intact, but the graphics were enhanced, the music was re-done, and voice acting was re-recorded for the [[cutscene]]s.<ref>{{cite web |url=http://www.gameloft.com:80/iphone-games/driver/ |archive-url=https://web.archive.org/web/20131128032458/http://www.gameloft.com:80/iphone-games/driver/ |url-status=dead |archive-date=2013-11-28 |title=(Archived) Driver for iPhone & iPod |publisher=[[Gameloft]] |access-date=28 November 2013}}</ref><ref>{{cite web |url=http://itunes.apple.com/us/app/driver/id343583887?mt=8 |archive-url=https://web.archive.org/web/20120629102015/http://itunes.apple.com/us/app/driver/id343583887?mt=8 |url-status=dead |archive-date=2012-06-29 |title=(Archived) Driver on the AppStore |publisher=[[Gameloft]] |access-date=29 June 2012}}</ref>
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