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Fork (software development)
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==Forking proprietary software== In [[proprietary software]], the copyright is usually held by the employing entity, not by the individual software developers. Proprietary code is thus more commonly forked when the owner needs to develop two or more versions, such as a [[Window (computing)|windowed]] version and a [[command line]] version, or versions for differing operating systems, such as a [[word processor]] for [[IBM PC]] compatible machines and [[Macintosh]] computers. Generally, such internal forks will concentrate on having the same look, feel, data format, and behavior between platforms so that a user familiar with one can also be productive or share documents generated on the other. This is almost always an economic decision to generate a greater [[market share]] and thus pay back the associated extra development costs created by the fork. A notable proprietary fork not of this kind is the many varieties of proprietary [[Unix]]βalmost all derived from AT&T Unix under license and all called "Unix", but increasingly mutually incompatible.<ref name=moen>[http://linuxmafia.com/faq/Licensing_and_Law/forking.html Fear of forking] {{webarchive|url=https://web.archive.org/web/20121217044712/http://linuxmafia.com/faq/Licensing_and_Law/forking.html |date=17 December 2012 }} β An essay about forking in [[free software]] projects, by Rick Moen</ref> ''See'' [[Unix wars]].
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