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Frequency modulation synthesis
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=== In PCs, arcades, game consoles, and mobile phones === FM synthesis also became the usual setting for games and software up until the mid-nineties. Sound cards for [[IBM PC compatible]] systems like the [[AdLib]] and [[Sound Blaster]] popularized [[Yamaha Corporation|Yamaha]] chips like the [[Yamaha YM3812|OPL2]] and [[Yamaha YMF262|OPL3]]. Other computers such as the Sharp [[X68000]] and [[MSX]] ([[Yamaha CX5M|Yamaha CX5M computer unit]]) utilize the [[Yamaha YM2151|OPM]] sound chip (with later CX5M units using the [[Yamaha YM2164|OPP]] sound chip). The [[NEC]] [[PC-88]] and [[PC-98]] computers use either the [[Yamaha YM2203|OPN]] and [[OPNA]] sound chips. For arcade systems and game consoles, OPM was used in many arcade boards from the 1980s and 1990s (including [[Sega]]'s [[Sega System 16|System 16]] and [[Capcom]]'s [[CP System]] arcade boards); OPN was also used in some arcade boards in the 1980s. [[OPNB]] was notably used in [[SNK]]'s [[Neo Geo]] arcade (MVS) and home console (AES) machines, as well as being used as the main basic sound generator in [[Taito]]'s arcade boards (with a variant of the OPNB being used in the [[Taito Z System]] board). The related [[OPN2]] was used in Sega's [[Sega Genesis|Mega Drive (Genesis)]], [[Fujitsu]]'s [[FM Towns Marty]], and some of Sega's [[List of Sega arcade system boards|arcade boards]] (e.g. Sega System C-2 and Sega System 32) as one of its sound generator chips. FM synthesis was also used on a wide range of mobile phones in the 2000s to play ringtones and other sounds, using the [[SMAF|Yamaha SMAF]] format.
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