Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
GOMS
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Advantages === The '''GOMS''' approach to user modeling has strengths and weaknesses. While it is not necessarily the most accurate method to measure human-computer interface interaction, it does allow visibility of all procedural knowledge. With GOMS, an analyst can easily estimate a particular interaction and calculate it quickly and easily. This is only possible if the average [[Methods-Time Measurement]] data for each specific task has previously been measured experimentally to a high degree of accuracy.<ref name="comparison">{{cite journal|title=The GOMS Family of User Interface Analysis Techniques: Comparison and Contrast|last=John |first=Bonnie E. |author2=David E. Kieras |journal=ACM Transactions on Computer-Human Interaction |publisher=[[Association for Computing Machinery|ACM]]|year=1996|location=[[United States of America]]|issn=1073-0516 |doi = 10.1145/235833.236054|s2cid=13514458 |doi-access=free }}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)