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Game Designers' Workshop
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===Role-playing games=== * ''[[En Garde!]]'' (1975): Dueling game set in 17th-century France, often run as a [[play-by-mail game]]. * ''[[Traveller (role-playing game)|Traveller]]'' (1977): A science fiction game originally intended as a ruleset for generic space adventures. Revised and reissued as ''Megatraveller'' (1987) and with completely different rules and a greatly changed setting as ''Traveller: The New Era'' (1993)<ref>The Traveller Bibliography, page 25</ref> * ''[[Twilight: 2000]]'' (1984): An [[alternate history]] game set in a Europe devastated by [[Nuclear warfare|nuclear war]], with adventures and supplements also dealing with the U.S. and [[Bangkok]]. * ''Traveller: 2300'' (1987): A [[hard science fiction]] roleplaying game, set 300 years after the Twilight War featured in ''Twilight: 2000''. ''Traveller: 2300'' was later renamed to ''[[2300 AD]]'' in (1988) with the release of the second edition. * ''[[Space: 1889]]'' (1988): Victorian-era spacefaring game which provided for roleplay opportunities, [[steampunk]] aerial gunboat engagements and "colonial" miniature warfare with [[retro-futurism|retro-futuristic]] elements such as Martian brave warbands and odd space creatures. * ''[[Cadillacs and Dinosaurs (role-playing game)|Cadillacs and Dinosaurs]]'' (1990): Based on the [[underground comic book]] ''[[Xenozoic Tales]]''. * ''[[Dark Conspiracy]]'' (1991): a near-future horror role-playing game (RPG), created by Lester Smith * ''[[Dangerous Journeys]]'' (1992): Roleplaying game created by [[Gary Gygax]], the co-creator of the original ''[[Dungeons & Dragons]]'' system.
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