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Hyper Dyne Side Arms
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==Ports== [[File:Side_Arms_Atari_ST_screenshot.png|thumb|left|Atari ST screenshot]] ''Side Arms'' was released for the [[PC Engine]] on July 14, 1989 in Japan by [[NEC Avenue]]. According to [[Takashi Tateishi]], the composer for the PC Engine version, the port was actually developed by Capcom themselves, but published by NEC Avenue to avoid offending Nintendo.<ref>{{cite web |last1=Kemps |first1=Heidi |title=Interview: Takashi Tateishi, Composer at Capcom and Sound Producer at Konami {{!}} Gaming.moe |url=http://gaming.moe/?p=3037 |website=Gaming.moe |access-date=10 November 2021 |date=10 February 2019}}</ref> This version differs from the arcade game in that it allowed player to change weapons through a sub-menu while pausing the game, but the PC Engine version lacks the 2-player feature from the arcade game. This port was published in [[North America]] during the same year by Radiance Software. There was also an improved port to the [[PC Engine CD-ROM]], under the name {{nihongo|''Hyper Dyne Side Arms Special|γ΅γ€γγ’γΌγ γ»γΉγγ·γ£γ«}}''. This version features a new "Before Christ" mode with various changes to gameplay. Home computer versions of ''Side Arms'' were also released in [[Europe]] for the [[ZX Spectrum]], [[Amstrad CPC]], [[Amiga]], [[Commodore 64]], and [[Atari ST]], which were published by Go! and developed by [[Probe Software]]. The original coin-op version of ''Side Arms'' is included in ''[[Capcom Classics Collection|Capcom Classics Collection: Remixed]]'' for [[PlayStation Portable]] and ''Capcom Classics Collection: Vol. 2'' for [[PlayStation 2]] and [[Xbox (console)|Xbox]]. In July 2022, ''Side Arms'' was also included in ''[[Capcom Arcade Stadium#Capcom Arcade 2nd Stadium|Capcom Arcade 2nd Stadium]]'' for [[Nintendo Switch]], [[PlayStation 4]], [[Xbox One]] and [[Microsoft Windows]] via [[Steam (service)|Steam]].
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