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IPX/SPX
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===DOS=== Novell's original NetWare client was written for [[DOS]]. Initial versions required a hard-linked protocol stack, where a separate executable would be created by the network administrator for each network card configuration on the network. This executable would be loaded at boot time and remain resident in memory until the system was shut down. Later implementations allowed the network stack to be loaded and unloaded dynamically, using pre-existing modules. This greatly simplified maintenance of client workstations on the network. IPX/SPX was the de facto standard for DOS-era multi-user network games. Many games' longevity were extended through tunneling programs like [[Kali (game browser)|Kali]] and [[Kahn (game browser)|Kahn]] which allowed them to be played over the internet instead of LAN-only. [[DOSBox]] emulates IPX over [[User Datagram Protocol|UDP]].
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