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Java 2D
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===Shapes=== A ''shape'' in Java 2D is a boundary which defines an inside and an outside. [[Pixel]]s inside the shape are affected by the drawing operation, those outside are not. Trying to fill a straight [[line segment]] will result in no pixels being affected, as such a shape does not contain any pixels itself. Instead, a thin [[rectangle]] must be used so that the shape contains some pixels.
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