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Java OpenGL
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==Java2D-OpenGL interoperability== Since the [[Java SE 6]] version of the [[Java (programming language)|Java]] language, [[Java2D]] (the [[API]] for drawing two dimensional graphics in Java) and JOGL have become interoperable, allowing it to : * Overlay [[Swing (Java)|Swing]] components (lightweight menus, tooltips, and other [[Widget (computing)|widget]]s) on top of [[OpenGL]] rendering.<ref>{{cite web |url=http://jogamp.org/jogl/doc/userguide/#overview |title = JOGL Userguide}}</ref> * Draw 3D [[OpenGL]] graphics on top of [[Java2D]] rendering (see [https://web.archive.org/web/20080128174107/http://www.curious-creature.org/2005/12/21/a-swing-button-with-3d-source-codedemo/ here] for a button with an OpenGL icon). * Use 3D graphics anywhere where ordinarily a [[Swing (Java)|Swing]] [[Widget (computing)|widget]] would be used. (Inside a JTable, JTree, ...) * Draw [[Java2D]] graphics on top of 3D [[OpenGL]] rendering.
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