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Ken Levine (game developer)
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===Looking Glass=== In 1995, Levine was hired as a game designer by [[Cambridge, Massachusetts]]-based [[Looking Glass Studios]] after replying to a job ad in [[Next Generation (magazine)|''Next Generation'' magazine]].<ref name=paxkeynote /> At Looking Glass, he worked with pioneering designer [[Doug Church]]<ref>G4 TV. [http://www.g4tv.com/videos/51802/Feedback-LIVE-At-PAX-East-2011-With-Ken-Levine/ "Feedback LIVE! At PAX East 2011 With Ken Levine"] {{Webarchive|url=https://web.archive.org/web/20121017063601/http://www.g4tv.com/videos/51802/Feedback-LIVE-At-PAX-East-2011-With-Ken-Levine/ |date=October 17, 2012 }}, March 12, 2011. Referenced April 4, 2011.</ref> to establish the initial fiction and design of ''[[Thief: The Dark Project]]''.<ref>Omni. [http://www.armchairempire.com/Interviews/freedom-force-vs-the-third-reich-interview.htm "Freedom Force vs. The Third Reich Q&A with Ken Levine"] {{Webarchive|url=https://web.archive.org/web/20150923173700/http://www.armchairempire.com/Interviews/freedom-force-vs-the-third-reich-interview.htm |date=September 23, 2015 }}, "The Armchair Empire," March 10, 2005. Referenced April 4, 2011.</ref>
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