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MIDI timecode
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=== Quarter-frame messages === When the time is running continuously, the 32-bit time code is broken into 8 4-bit pieces, and one piece is transmitted each quarter frame. I.e. 96β120 times per second, depending on the frame rate. Since it takes eight quarter frames for a complete time code message, the complete SMPTE time is updated every two frames. A quarter-frame message consists of a status byte of 0xF1, followed by a single 7-bit data value: 3 bits to identify the piece, and 4 bits of partial time code. When time is running forward, the piece numbers increment from 0β7; with the time that piece 0 is transmitted is the coded instant, and the remaining pieces are transmitted later. If the MIDI data stream is being rewound, the piece numbers count backward. Again, piece 0 is transmitted at the coded moment. The time code is divided little-endian as follows: {|class="wikitable" |+MIDI time code pieces ! Piece # || Data byte || Significance |- ! 0 | <code>0000 ffff</code> || Frame number lsbits |- ! 1 | <code>0001 000f</code> || Frame number msbit |- ! 2 | <code>0010 ssss</code> || Second lsbits |- ! 3 | <code>0011 00ss</code> || Second msbits |- ! 4 | <code>0100 mmmm</code> || Minute lsbits |- ! 5 | <code>0101 00mm</code> || Minute msbits |- ! 6 | <code>0110 hhhh</code> || Hour lsbits |- ! 7 | <code>0111 0rrh</code> || Rate and hour msbit |}
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