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Network simulation
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==Network emulation== [[Network emulation]] allows users to introduce real devices and applications into a test network (simulated) that alters packet flow in such a way as to mimic the behavior of a live network. Live traffic can pass through the simulator and be affected by objects within the simulation. The typical methodology is that real packets from a live application are sent to the emulation server (where the virtual network is simulated). The real packet gets 'modulated' into a simulation packet. The simulation packet gets demodulated into a real packet after experiencing effects of loss, errors, delay, [[jitter]] etc., thereby transferring these network effects into the real packet. Thus it is as-if the real packet flowed through a real network but in reality it flowed through the simulated network. Emulation is widely used in the design stage for validating communication networks prior to deployment.
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