Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Overhead projector
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Focus adjustment=== Overhead projectors normally include a manual focusing mechanism which raises and lowers the position of the focusing lens (including the folding mirror) in order to adjust the object distance (optical distance between the slide and the lens) to [[thin lens#Image formation|focus]] at the chosen image distance (distance to the projection screen) given the fixed [[focal length]] of the focusing lens. This permits a range of projection distances. Increasing (or decreasing) the projection distance increases (or decreases) the focusing system's [[Magnification#Size ratio (optical magnification)|magnification]] in order to fit the projection screen in use (or sometimes just to accommodate the room setup). Increasing the projection distance also means that the same amount of light is spread over a larger screen, resulting in a dimmer image. With a change in the projection distance, the focusing must be readjusted for a sharp image. However, the condensing optics (Fresnel lens) is optimized for one particular vertical position of the lens, corresponding to one projection distance. Therefore, when it is focused for a greatly different projection distance, part of the light cone projected by the Fresnel lens towards the focusing lens misses that lens. This has the greatest effect towards the outer edges of the projected image, so that one typically sees either blue or brown fringing at the edge of the screen when the focus is towards an extreme. Using the projector near its recommended projection distance allows a focusing position where this is avoided and the intensity across the screen is approximately uniform.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)