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Perfect Dark Zero
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===Multiplayer=== In addition to the campaign mode, ''Perfect Dark Zero'' features a [[Multiplayer video game|multiplayer]] mode where a maximum of 32 players may compete in numerous types of [[Deathmatch (video games)|deathmatch]] and objective-based games via split screen, system link, or Xbox Live.<ref name=manual/> There are two main modes with their own options: DeathMatch and DarkOps. DeathMatch is a standard game type where players spawn in rooms, collect weapons that are available on the map, and continue to the actual map. The overall objective of the game is determined by the scenario being played. Scenarios range from Killcount or Team Killcount, where the goal is to kill as many opposing players as possible, to objective-based games such as [[Capture the Flag]] and [[King of the Hill (game)|Territorial Gains]].<ref name="Prima Guide arena"/> DarkOps is a slower-paced and team-only game type where weapons must be purchased from a player's stock of credits and credits are earned by killing enemies and completing objectives. Scenarios in this mode include Eradication, where the last team with any members left alive wins; Infection, where players score points by either infecting others or surviving infection; Sabotage, where the team that causes the most damage to the other team's property wins; and Onslaught, where one team must defend a base while the other has to attack it.<ref name="Prima Guide arena"/> Players can either choose to play a ranked Deathmatch or DarkOps, where they will be matched with other players using a system called [[TrueSkill|TrueSkill Matchmaking]], or they may choose a player match where they can choose their game from a list of player-hosted games.<ref name=manual/> Like the original ''Perfect Dark'', these games can be highly customized and can also include [[computer game bot]]s.<ref name=manual/> Features such as their difficulty and behavior can be changed to match player preference. For example, the Judge bot always attacks leading players with the highest kills score. Players can also issue commands to them as long as they are on their respective team, such as follow or hold position, and set waypoints for them to walk to. The game includes by default six different maps and each has two variants; the only change is the placement of the bases. Most of the maps are large ones, ideal for 32 players at once, with small variants for 4-16 player games.<ref name=QJ/>
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