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R.C. Pro-Am II
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==Reception== ''[[Nintendo Power]]'' praised the game's controls and upgrade options, which made the game strategic. The magazine criticized the difficulty as unfair, with aircraft hazards that gave players no reaction time in which to dodge attacks.<ref>{{cite magazine |title=Now Playing |magazine=Nintendo Power |issue=44 |date=January 1993 |pages=105, 107}}</ref> ''[[Official Nintendo Magazine|Nintendo Magazine System]]'' praised the game overall and its multiplayer in particular, but felt that better games were available.<ref>{{cite journal |title=''R.C. Pro-Am II'' |journal=[[Official Nintendo Magazine|Nintendo Magazine System]] |year=1992 |quote=Definitely a great game, but there are greater. If you really have to have a four-player game, then get this. Otherwise take a look at the others.}}</ref> In 1993, ''[[GamePro]]'' said that the game was better than its predecessor, but noted that the graphics and sound could have been better.<ref>{{cite magazine |author=Slo Mo |title=Nintendo Pro Review β ''R.C. Pro-Am II'' |magazine=[[GamePro]] |issue=45 |date=May 1993 |page=34 |publisher=GamePro Publishing |location=[[San Mateo, CA]] |issn=1042-8658 |oclc=19231826}}</ref> ''Jeuxvideo.com'' appreciated how the sequel's cars had better traction, but thought the game was technically unrefined considering its few advances in four years' time. For example, they criticized Rare for recycling the original game's audio.<ref name=jeux/> In 1994, ''[[Game Players]]'' had high praise for the game's multiplayer, screeching sound effects, vehicle handling, and [[replay value]]. They criticized its lack of in-game music and current weapon indicators, and struggled to anticipate turns in the track in the game's angled perspective.<ref name=GP/> [[Retrogaming]] magazine ''[[Retro Gamer]]'' said that ''R.C. Pro-Am II'' was not substantially different from its predecessor. They found the racing [[game mechanics]] similar apart from the upgrade features. The reviewer added that players expected more, especially for a title that was released five years after the original. He also noted that while the single-player mode was "passable", the multiplayer mode was what made the game stand out on its own, providing "excellent gaming despite its lack of originality".<ref name="Burton">{{cite journal |last=Burton |first=Richard |title=Back to the Nineties |journal=[[Retro Gamer]] |issue=84 |date=December 2010 |page=24 |publisher=[[Imagine Publishing]] |issn=1742-3155}}</ref> ''R.C. Pro-Am II'' was named ''Nintendo Power''{{'s}} best NES game of 1993 over ''[[Battletoads & Double Dragon]]'' and ''[[Kirby's Adventure]]''. The magazine credited the game's excellent controls and course variety.<ref>{{cite magazine |title=Nintendo Power Awards 1993 |magazine=Nintendo Power |issue=60 |date=May 1994 |pages=57}}</ref> ''R.C. Pro-Am II'' is included in ''[[Rare Replay]]'', a compilation of 30 Rare titles, released on the [[Xbox One]] on August 4, 2015.<ref name="Polygon: Replay"/>
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