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Raven Software
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===id Software=== Raven Software was founded in 1990 by brothers Brian and Steve Raffel.<ref>{{cite web |url=http://www.ravensoftware.com/about |title=Raven Software - About the Studio|work=ravensoftware.com |access-date= May 7, 2020}}</ref> Originally a three-person company, they were discovered by [[John Romero]], co-founder of [[id Software]], who collaborated with Raven to make games using their game engine beginning with ''[[ShadowCaster]]''.<ref>{{cite web |last1=Romero |first1=John |title=The Early Days of id Software |url=https://www.youtube.com/watch?v=E2MIpi8pIvY |archive-url=https://ghostarchive.org/varchive/youtube/20211211/E2MIpi8pIvY| archive-date=2021-12-11 |url-status=live|website=YouTube |date=October 5, 2016 |access-date=18 July 2021}}{{cbignore}}</ref> Raven then started making games with id Software; the company even briefly moved to the same street as id Software.<ref>{{cite web|title = From Dungeon & Dragons to Call of Duty: The Story of Raven Software|url = http://www.usgamer.net/articles/raven-software|website = USgamer.net|url-status=dead|archive-url = https://web.archive.org/web/20161010112935/http://www.usgamer.net/articles/raven-software|archive-date=October 10, 2016|date = October 28, 2014|access-date = February 15, 2016}}</ref> They used id's [[game engine|engine]]s for many of their games, such as ''[[Heretic (video game)|Heretic]],'' ''[[Hexen: Beyond Heretic]]'' and ''[[Hexen II]]''. In 2005 and 2009, Raven developed two games from id's catalog: ''[[Quake 4]]'' and ''[[Wolfenstein (2009 video game)|Wolfenstein]]'' respectively.<ref>{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=175541 |title=id Software and Activision, Inc. Confirm Wolfenstein(R) for the Xbox 360 Video Game and Entertainment System |date=October 5, 2005 |publisher=[[PR Newswire]]}}</ref>
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