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Scanline rendering
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==History== The first publication of the scanline rendering technique was probably by Wylie, Romney, Evans, and Erdahl in 1967.<ref>Wylie, C, Romney, G W, Evans, D C, and Erdahl, A, "Halftone Perspective Drawings by Computer," Proc. AFIPS FJCC 1967, Vol. 31, 49</ref> Other early developments of the scanline rendering method were by Bouknight in 1969,<ref>Bouknight W.J, "[https://www.ideals.illinois.edu/bitstream/handle/2142/74694/B7-432.pdf?sequence=2 An Improved Procedure for Generation of Half-tone Computer Graphics Representation]," UI, Coordinated Science Laboratory, Sept 1969</ref> and Newell, Newell, and Sancha in 1972.<ref>Newell, M E, Newell R. G, and Sancha, T.L, "A New Approach to the Shaded Picture Problem," Proc ACM National Conf. 1972</ref> Much of the early work on these methods was done in [[Ivan Sutherland]]'s graphics group at the [[University of Utah]], and at the [[Evans & Sutherland]] company in [[Salt Lake City]].
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