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Sobel operator
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== Extension to other dimensions == The Sobel–Feldman operator consists of two separable operations:<ref>{{cite book | title= Real-time volume graphics |author= K. Engel| year=2006| pages=112–114}}</ref> * Smoothing perpendicular to the derivative direction with a triangle filter: <math> h(-1) = 1, h(0) = 2, h(1) = 1 </math> * Simple central difference in the derivative direction: <math> h'(-1) = 1, h'(0) = 0, h'(1) = -1 </math> Sobel–Feldman filters for [[image derivative]]s in different dimensions with <math>x,y,z,t \in \left\{0, -1, 1\right\} </math> : 1D: <math> h_x'(x) = h'(x); </math> 2D: <math> h_x'(x,y) = h'(x)h(y) </math> 2D: <math> h_y'(x,y) = h(x)h'(y) </math> 3D: <math> h_y'(x,y,z) = h(x)h'(y)h(z)</math> 3D: <math> h_z'(x,y,z) = h(x)h(y)h'(z)</math> 4D: <math> h_x'(x,y,z,t) = h'(x)h(y)h(z)h(t)</math> Thus as an example the 3D Sobel–Feldman kernel in ''z''-direction: :<math> h_z'(:,:,-1) = \begin{bmatrix} +1 & +2 & +1 \\ +2 & +4 & +2 \\ +1 & +2 & +1 \end{bmatrix} \quad h_z'(:,:,0) = \begin{bmatrix} 0 & 0 & 0 \\ 0 & 0 & 0 \\ 0 & 0 & 0 \end{bmatrix} \quad h_z'(:,:,1) = \begin{bmatrix} -1 & -2 & -1 \\ -2 & -4 & -2 \\ -1 & -2 & -1 \end{bmatrix} </math>
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