Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Spasim
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Legacy== Bowery claims that ''Spasim'' had "quite a following" on the PLATO network and that there was "a late night cult" that was devoted to the game, though the emphasis in the second version of strategy over combat cut the playerbase in half.<ref name="Bowery"/> ''Spasim'' is one of the first 3D first-person games ever made; at one point Bowery had a standing offer of $500 to any person who could find proof of an earlier such game, or $200 for an earlier game that mathematically modeled population versus resource availability and included space resources.<ref name="Bowery"/> The first is believed to be ''[[Maze War|Maze]]'', a maze game which ran on two connected computers at [[NASA]] in 1973 and was expanded to support up to eight players at the [[Massachusetts Institute of Technology]] that same year.<ref name="GS"/><ref name="Polygon"/> ''Spasim'' has been considered, along with ''Maze'', to be one of the "joint ancestors" of the [[first-person shooter]] genre, due to earlier uncertainty over ''Maze''{{'}} development timeline.<ref name="arstechnica"/><ref name="GGG"/><ref name="usgamer"/> According to Bowery, the initial release of ''Spasim'' inspired [[Silas Warner]], one of the developers of ''Empire'', to use Bowery's code in turn to develop the flight simulator game ''Airace'' for the PLATO system in 1975, which then lead to first ''Airfight'', another flight simulator, and then the tank driving game ''[[Panther (1975 video game)|Panther]]'' later that year.<ref name="GS"/><ref name="HODG"/> ''Spasim'' has also been cited as a "spiritual ancestor" of ''[[Elite (video game)|Elite]]'' (1984) and the line of [[space flight simulation game#Space trading and combat game|space trading]] games that came from it.<ref name="DOOMSDF"/> In December 2022, Bowery uploaded the source code for ''Spasim'' to [[GitHub]], which he had found in an archive.<ref name="SourceCodeRelease"/>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)