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Star Wars: Force Commander
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==Development== Originally conceived as a 2D strategy game, LucasArts canceled the overall design after its first public viewing at [[History of the Electronic Entertainment Expo|E3 1998]].<ref>{{Cite web |author=trevicsz 198 |date=May 31, 2009 |url=https://www.youtube.com/watch?v=5qSapzSVdls |title=Star Wars Force Commander E3 '98 trailer |website=[[YouTube]] |publisher=[[Google]] |access-date=March 15, 2017}}{{cbignore}}</ref> LucasArts instead used an optimized version of a 3D engine supplied by Ronin Entertainment,<ref name="IGN99Preview">{{Cite web |last=Blevins |first=Tal |date=November 9, 1999 |url=https://www.ign.com/articles/1999/11/10/star-wars-force-commander-2 |title=Star Wars: Force Commander (Preview) |website=IGN |publisher=Ziff Davis |archive-url=https://web.archive.org/web/20010417130823/http://pc.ign.com/previews/3732.html |archive-date=April 17, 2001 |url-status=live |access-date=June 24, 2021}}</ref> delaying the game from its original late 1998 or early 1999 release timeframe to an early 2000 release. The company said it took the time to ensure innovation in this competitive genre on no exact deadline.<ref>{{Cite web |author=IGN staff |date=October 1, 1998 |url=https://www.ign.com/articles/1998/10/02/force-commander-forced-back |title=Force Commander Forced Back |website=IGN |publisher=Ziff Davis |archive-url=https://web.archive.org/web/20010609014546/http://pc.ign.com/news/5084.html |archive-date=June 9, 2001 |url-status=live |access-date=June 24, 2021}}</ref> The game was jointly developed by [[LucasArts]] and Ronin Entertainment, using Ronin's programmers and engine partnered with LucasArts's project leadership, designers, and artists. The final patch for the game is version 1.1 released in March 2000. The soundtrack consists of hard rock and techno remixes of [[John Williams]]{{'}} original ''[[Star Wars]]'' scores, done by [[Peter McConnell]].<ref>From Italian fan-site Lucasdelirium, its section "[http://www.lucasdelirium.it/bio.php Biographies]" (folder of Peter McConnell): "His masterpieces come in the last two years of his career as Lucasian: the incredible soundtrack of the wonderful Grim Fandango, steeped in jazz, swing and bizarre Danny Elfman (the composer for Tim Burton), as well as rearrangements in key hard-rock / techno style of John Williams's music for the Star Wars saga, for RTS Star Wars: Force Commander."</ref> More than 3,500 voice lines were recorded for the game.<ref>{{Cite web |url=https://www.starwars.com/gaming/videogames/news/f20000306/index.html |title=Star Wars at Your Command |website=[[StarWars.com]] |date=March 6, 2000 |archive-url=https://web.archive.org/web/20080517091801/https://www.starwars.com/gaming/videogames/news/f20000306/index.html |archive-date=May 17, 2008 |url-status=dead |access-date=April 10, 2017}}</ref>
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