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Tomba!
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==Development== ''Tomba!'' was created by [[Tokuro Fujiwara]], who left [[Capcom]] in December 1995 after 13 years as an employee. Fujiwara's motivation stemmed from a desire to create new and original games, which he felt he was unable to do within Capcom. Upon exhausting his accumulated vacation days, Fujiwara resigned immediately following the release of ''[[Resident Evil (1996 video game)|Resident Evil]]''.<ref name="ResEvil2">{{cite web |url=https://www.polygon.com/2019/1/21/18187446/resident-evil-2-history-capcom-hideki-kamiya |title=How ''Resident Evil 2'' fell apart, then became one of Capcom's biggest hits |last=Aniel |first=Alex |date=January 21, 2019 |website=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |archive-url=https://web.archive.org/web/20190121173509/https://www.polygon.com/2019/1/21/18187446/resident-evil-2-history-capcom-hideki-kamiya |archive-date=January 21, 2019 |url-status=live |access-date=June 9, 2019}}</ref> Fujiwara soon established the independent development studio Whoopee Camp,<ref name="ResEvil2"/> and became the director, producer and lead designer of the studio's debut game ''Tomba!''.<ref name="credits">{{cite video game |title=Tomba! |developer=Whoopee Camp |publisher=Sony Computer Entertainment |date=July 22, 1998 |platform=PlayStation |level=Credits}}</ref> Fujiwara chose to make a side-scrolling game as he believed this fundamental experience would excite players in a straightforward way. To distinguish ''Tomba!'' from other action games, Fujiwara designed a [[Nonlinear gameplay|non-linear]] event system, as well as Tomba's gradual growth in abilities and resources.<ref name="Dengeki">{{cite magazine |url=https://shmuplations.com/tomba/ |title=Tomba! – 1997 Developer Interview |magazine=[[Dengeki PlayStation]] |year=1997 |archive-url=https://web.archive.org/web/20180728221550/https://shmuplations.com/tomba/ |archive-date=July 28, 2018 |url-status=live |access-date=July 28, 2018}}</ref> ''Tomba!''{{'}}s score was composed by Fujiwara's longtime Capcom collaborator [[Harumi Fujita]], who eagerly approached Fujiwara for a position upon learning of Whoopee Camp's establishment.<ref>{{cite magazine |url=https://shmuplations.com/harumifujita/ |title=Harumi Fujita – 2011 Composer Interview |magazine=Shooter Gameside |year=2011 |archive-url=https://web.archive.org/web/20200714135545/https://shmuplations.com/harumifujita/ |archive-date=July 14, 2020 |url-status=live |access-date=July 1, 2021}}</ref> The game's Japanese version features the song "Paradise" by Tokyo Channel Q as its opening theme,<ref name="HG101"/> and "Que Serã Serã" by Fumitaka Fuchigami as the ending theme.<ref name="credits"/>
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