Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Tool-assisted speedrun
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Re-recording emulators=== Tool-assisted speedrunning relies on the same series of inputs being played back at different times always giving the same results. The emulation must be [[deterministic]] with regard to the saved inputs, and [[random seed]]s must not change. Otherwise, a speedrun that was optimal on one playback might not even complete it on a second playback. This desynchronization occurs when the state of the emulated machine at a particular time index no longer corresponds with that which existed at the same point in the movie's production. Desyncs can also be caused by incomplete savestates, which cause the emulated machine to be restored in a state different from that which existed when it was saved. Desyncs can also occur when a user attempts to match inputs from an input file downloaded from TASVideos and fail to match the correct enemy reactions due to bad AI or RNG.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)