Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Viewtiful Joe 2
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Development== ''Viewtiful Joe 2'' was developed by "[[Team Viewtiful]]", a part of Capcom's subsidiary [[Clover Studio]]. The game was produced by [[Atsushi Inaba]] and directed by Masaaki Yamada. [[Hideki Kamiya]], the director of the original ''Viewtiful Joe'', contributed to the storyline scenario of the sequel. At the time, Kamiya was signed on as director of ''[[ลkami]]'', but he wanted to write the story of ''Viewtiful Joe 2'' to ensure continuity.<ref name="kato">{{cite magazine |last=Kato |first=Matthew |title=Action Hero: An Interview With Platinum Games' Hideki Kamiya |magazine=[[Game Informer]]|publisher=GameStop|date=January 2010 | issue=201 | page=11}}</ref> Kumiko Suekane once again supervised the character designs, and {{Ill|Masami Ueda|jp|ไธ็ฐ้ ็พ}} and Sayaka Morita co-composed the game's soundtrack. [[Suleputer]] released the soundtrack on a double album titled ''Viewtiful Joe + Viewtiful Joe 2 Original Soundtrack'' in Japan on December 22, 2004, which includes the musical scores from both games.<ref>{{Cite web | title=Chudah's Corner - Viewtiful Joe + Viewtiful Joe 2 Original Soundtrack | url=http://www.chudahs-corner.com/soundtracks/index.php?catalog=CPCA-10102~03 | publisher=Chudahs-Corner.com | access-date=2009-02-18 | archive-url=https://web.archive.org/web/20110131090257/http://chudahs-corner.com/soundtracks/index.php?catalog=CPCA-10102%7E03 | archive-date=2011-01-31 | url-status=usurped }}</ref> Development on ''Viewtiful Joe 2'' began in the August 2003, shortly after the release of the first ''Viewtiful Joe'' on the GameCube.<ref name="e32004"/><ref name="Dev1">{{cite web| author=GameSpot staff | date=April 21, 2004 | title=Viewtiful Joe 2 Q&A | url=http://www.gamespot.com/ps2/action/viewtifuljoe2/news.html?sid=6094063&mode=all | website=GameSpot | access-date=2009-03-11}}</ref> The game was officially announced by Capcom on April 21, 2004.<ref>{{cite web | author=IGN Staff | date=April 21, 2004 | title=Viewtiful Joe 2 Announced | url=http://cube.ign.com/articles/508/508133p1.html | website=IGN | access-date=2009-10-10 | archive-date=2007-05-16 | archive-url=https://web.archive.org/web/20070516211559/http://cube.ign.com/articles/508/508133p1.html | url-status=live }}</ref> Despite Inaba's statement that he does not like to create sequels, he said that he did want to create another ''Viewtiful Joe'' game to include several elements that they could not fit into the original game.<ref name="Bunker">{{Cite web| author=McPhill | date=May 6, 2006 | title=Capcom's Atsushi Inaba on Viewtiful Joe | url=http://www.gamebunker.com/install/pages.php?id=80 | publisher=Game Bunker| access-date=2009-10-25 |archive-url=https://web.archive.org/web/20060903125433/http://www.gamebunker.com/install/pages.php?id=80 |archive-date=2006-09-03}}</ref> Inaba also noted that the team took into account the difficulty of the first game and attempted to make ''Viewtiful Joe 2'' accessible to both casual and [[hardcore gamers]].<ref name="Dev1"/> The GameCube and PS2 versions were developed simultaneously and feature the same content.<ref>{{Cite web | author=Kemps, Heidi | date=September 27, 2004 | title=Atsushi Inaba on Viewtiful Joe 2 (PS2) | url=http://ps2.gamespy.com/playstation-2/viewtiful-joe-2/551724p1.html | publisher=[[GameSpy]] | access-date=2009-03-14 | archive-date=2009-11-20 | archive-url=https://web.archive.org/web/20091120085349/http://ps2.gamespy.com/playstation-2/viewtiful-joe-2/551724p1.html | url-status=live }}</ref> In early previews of the game, Silvia and Joe were shown onscreen fighting at the same time, hinting at [[Cooperative video game|cooperative gameplay]].<ref name="Dev1"/> This feature was later dropped.<ref>{{cite web | author=Bramwell, Tim | date=October 20, 2004 | title=Viewtiful Joe 2 stripped of co-op mode News | url=http://www.eurogamer.net/articles/news201004vj2 | website=[[Eurogamer]] | access-date=2009-02-24 | archive-date=2012-09-23 | archive-url=https://web.archive.org/web/20120923102636/http://www.eurogamer.net/articles/news201004vj2 | url-status=live }}</ref> When the Replay VFX Power was announced, Inaba was asked if any other VFX Powers would be included in the final game. He answered, "In terms of adding more -- there simply aren't enough buttons on the controller".<ref name="e32004"/> During the game's release in North America, Capcom and [[IGN]] held the "Be More Viewtiful! Sweepstakes", a contest in which entrants could win merchandise including either version of the game, a [[t-shirt]] with an "HMD" design, a [[skateboard]], and a ''Viewtiful Joe 2'' [[strategy guide]] by [[BradyGames]].<ref>{{cite web| year=2004 | title=BE MORE VIEWTIFUL! SWEEPSTAKES | url=http://microsites.igngamespy.com/capcom/viewtifuljoe2/index.html | website=IGN | access-date=2009-11-10 |archive-url = https://web.archive.org/web/20050418050520/http://microsites.igngamespy.com/capcom/viewtifuljoe2/index.html |archive-date = April 18, 2005}}</ref><ref>{{cite web| year=2004 | title=BE MORE VIEWTIFUL! SWEEPSTAKES | url=http://microsites.igngamespy.com/capcom/viewtifuljoe2/rules.html | archive-url=https://archive.today/20120710190116/http://microsites.igngamespy.com/capcom/viewtifuljoe2/rules.html | url-status=dead | archive-date=2012-07-10 | website=IGN | access-date=2009-11-10}}</ref> A desktop LCD clock was also released by Capcom during the game's North American debut.<ref>{{Cite web | title=Viewtiful Joe Jo-Jo Clock | url=http://www.shopncsx.com/viewtifuljoejo-joclock.aspx | publisher=NCSX | access-date=2009-11-10 | archive-date=2011-07-16 | archive-url=https://web.archive.org/web/20110716063603/http://www.shopncsx.com/viewtifuljoejo-joclock.aspx | url-status=live }}</ref> A [[game demo|demo]] of ''Viewtiful Joe 2'' featured on North American PS2 preview discs made news when it was reported that playing the demo would cause a bug to completely erase all data on any inserted [[memory card]]s.<ref>{{cite news| author=Krotoski, Aleks | date=November 30, 2004 | title=Viewtiful Joe 2 demo deletes memory cards | url=https://www.theguardian.com/technology/gamesblog/2004/nov/30/viewtifuljoe2 | newspaper=[[The Guardian]] | access-date=2009-11-10}}</ref> Sony Computer Entertainment of America issued an apology and gave those affected a choice between several lesser-rated, previously released titles.<ref>{{cite web| author=Bramwell, Tom | date=December 7, 2004 | title=Sony to replace defective demo discs with games | url=http://www.eurogamer.net/articles/news071204sonydemodisc | website=[[Eurogamer]] | access-date=2009-11-10}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)