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Yu-Gi-Oh! Trading Card Game
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===Phases=== Each player's turn contains six phases that take place in the following order: * '''Draw Phase''': The turn player draws one card from their deck.<ref name=rulebook8>{{cite book|title=Yu-Gi-Oh! Trading Card Game Official Rulebook|publisher=Konami Digital Entertainment|url=http://www.yugioh-card.com/en/rulebook/}}</ref> * '''Standby Phase''': No specific action occurs, but it exists for card effects and maintenance costs that activate or resolve during this specific phase.<ref name=rulebook8/> * '''Main Phase 1''': The turn player may Normal Summon or Set a monster, activate cards and effects that they control, change the battle position of a monster (provided it was not summoned this turn), play and Set Spells or Traps face-down.<ref name=rulebook8/> * '''Battle Phase''': The turn player may choose to attack their opponent using any monsters on their field in Attack Position. Depending on the position of opposing monster, the attacking monster's ATK points are taken into account against the opposing monster's ATK or DEF points. If both monsters are in Attack Position, the monster with fewer ATK points is destroyed and its owner takes life point damage equal the difference between both monster's ATK points (if both monsters have equal ATK points, they are both destroyed and no damage is taken, unless both of their ATK points are 0, in which case neither is destroyed). If the opposing monster is in Defense Position and has fewer DEF points than the attacking monster's ATK points, it is destroyed and the owner takes no damage. However, if its DEF point is equal or higher, the attacker takes life point damage equal to the difference between the two values and neither monster is destroyed. If the defending player has no monsters defending them, a Direct Attack can be performed, with the defending player receiving life point damage equal to the attacking monster's ATK points. The turn player can choose to not enter the battle phase and instead go to the end phase.<ref name=rulebook8/> * '''Main Phase 2''': The player may do all the same actions that are available during main phase 1, though they cannot repeat certain actions already taken in main phase 1 (such as Normal Summoning) or change the battle position of a monster that has already been summoned, attacked, or had their battle position changed during the same turn. This phase is only accessible if the battle phase was entered.<ref name=rulebook8/> * '''End Phase''': The player declares the end of their turn. Certain card effects and maintenance costs may activate or resolve during this specific phase.<ref name=rulebook8/> At the start of a game, the starting player cannot enter the draw or battle phases during their first turn.<ref name=rulebook8/>
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