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Rules of Go
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=== Territory scoring === In territory scoring (including Japanese and Korean rules) a player's score is determined by the number of empty locations that player has surrounded minus the number of stones their opponent has captured. Furthermore, Japanese and Korean rules have special provisions in cases of ''seki'', though this is not a necessary part of a territory scoring system. (See "[[Rules of go#Seki|Seki]]" below.) Typically, counting is done by having each player place the prisoners they have taken into the opponent's territory and rearranging the remaining territory into easy-to-count shapes. Territory scoring was how very old Chinese Go games were scored; Chinese style gradually switched to area scoring during the [[Yuan dynasty]] and [[Ming dynasty]] of the 13th–16th centuries.<ref>{{cite book |last=Fairbairn |first=John |date=2007 |editor-last=Finkel |editor-first=Irving L. |editor-link=Irving Finkel |title=Ancient Board Games in Perspective |publisher=The British Museum Press |pages=136 |chapter=Go in China |isbn= 9780714111537}}</ref>
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