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Apple IIGS
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== Legacy == The Apple Desktop Bus, which for a long time was the standard for most input peripherals for the Macintosh, first appeared on the IIGS. In addition, the other standardized ports and addition of SCSI set a benchmark which allowed Apple, for the first time, to consolidate their peripheral offerings across both the Apple II and Macintosh product lines, permitting one device to be compatible with multiple, disparate computers. The IIGS is also the first Apple product to bear the new brand-unifying color scheme, a warm gray color Apple dubbed "Platinum". This color would remain the Apple standard used on the vast majority of products for the next decade. The IIGS is also the second major computer design, after the Apple IIc, where Apple worked with [[Hartmut Esslinger]]'s team at [[Frog Design]]. The consistent use of the new corporate color and matching peripherals ushered in the [[Snow White design language]], which was used exclusively for the next five years and made the Apple product line instantly recognizable around the world. The inclusion of a professional-grade sound chip in the Apple IIGS was hailed by both developers and users, and hopes were high that it would be added to the Macintosh;{{citation needed|date=May 2014}} however, it drew [[Apple Corps v Apple Computer#1986β1989|another lawsuit]] from [[Apple Corps]]. As part of an earlier trademark dispute with the business arm of [[The Beatles]], Apple Computer had agreed not to release music-related products. Apple Corps considered the inclusion of the [[Ensoniq]] chip in the IIGS a violation of that agreement. === Developers === [[John Carmack]], co-founder of [[id Software]], started his career by writing commercial software for the Apple IIGS, working with [[John Romero]] and [[Tom Hall]]. ''[[Wolfenstein 3D]]'', based on the 1981 Apple II game ''[[Castle Wolfenstein]]'', came full-circle when it was released for the Apple IIGS in 1998.<ref>{{cite web|url=https://www.apple2history.org/spotlight/the-long-strange-saga-of-wolfenstein-3d-on-the-apple-iigs/|title=The Long Strange Saga of Wolfenstein 3D On The Apple IIGS|first=Steven|last=Weyhrich|date=January 2004|website=Apple 2 History|access-date=2024-07-07}}</ref> Two mainstream video games, ''[[Zany Golf]]'' and ''[[The Immortal (video game)|The Immortal]]'', both designed by [[Will Harvey]],<ref name="giantlist">{{cite web|title=The Giant List of Classic Game Programmers|url=https://dadgum.com/giantlist/|last1=Hague|first1=James|access-date=September 2, 2019|archive-date=April 27, 2019|archive-url=https://web.archive.org/web/20190427134504/https://dadgum.com/giantlist/|url-status=live}}</ref> originated as Apple IIGS games that were ported to other platforms, including the [[Sega Genesis]]. [[Pangea Software]] started as an Apple IIGS game developer. [[Naughty Dog]] started with the classic Apple II machines, but later developed for the IIGS. === Gus === Apple designed the [[Apple IIe Card]] to transit Apple IIe customers to the [[Macintosh LC]], particularly schools who had a large investment in Apple II software. While Apple discussed creating an LC plug-in IIGS card, they felt that the cost of selling it would be as much as an entire LC and abandoned it.<ref>{{cite web |url=http://apple2history.org/history/ah11/ |title=apple2history.org, The Apple IIGS, The Beginning of the End |publisher=Apple2history.org |date=September 25, 1991 |access-date=March 27, 2017 |archive-date=March 19, 2021 |archive-url=https://web.archive.org/web/20210319215739/https://apple2history.org/history/ah11/ |url-status=live }}</ref> However, the educational community had a substantial investment in the IIGS software as well, which made upgrading to a Macintosh a less attractive proposition than had been for the Apple IIe. As a result, Apple software designers Dave Lyons and Andy Nicholas spearheaded a program to develop a IIGS software emulator they called Gus in their spare time, which would run on the [[Power Macintosh]] only.<ref>{{cite web |url=http://apple2.org.za/gswv/a2zine/GS.WorldView/Resources/ARTICLES/_RFF.Part.II.html |title=apple2.org.za, Apple II β Rumors, Facts and Fables β Part 2 |publisher=Apple2.org.za |date=September 15, 1996 |access-date=November 13, 2011 |archive-date=October 24, 2005 |archive-url=https://web.archive.org/web/20051024133554/http://apple2.org.za/gswv/a2zine/GS.WorldView/Resources/ARTICLES/_RFF.Part.II.html |url-status=live }}</ref><ref>{{cite web |url=http://www.kashum.com/rbf.pl?c=a2 |title=kashum.com, Me and the Apple II |publisher=Kashum.com |access-date=November 13, 2011 |archive-url=https://web.archive.org/web/20111015105114/http://www.kashum.com/rbf.pl?c=a2 |archive-date=October 15, 2011 |url-status=dead }}</ref><ref>{{cite web |url=http://apple2history.org/museum/screenshots/gsos_gus.html |title=apple2history.org, Museum, Screenshots: "Gus Emulator" |publisher=Apple2history.org |access-date=November 13, 2011 |archive-url=https://web.archive.org/web/20100721164221/http://apple2history.org/museum/screenshots/gsos_gus.html |archive-date=July 21, 2010 |url-status=dead }}</ref> Apple did not officially support the project.<ref>{{cite web |url=http://scout.wisc.edu/Projects/PastProjects/NH/97-04/97-04-02/0076.html |title=scout.wisc.edu, Run Apple IIGS programs on your Mac |publisher=Scout.wisc.edu |date=April 2, 1997 |access-date=November 13, 2011 |archive-date=November 20, 2011 |archive-url=https://web.archive.org/web/20111120184012/http://scout.wisc.edu/Projects/PastProjects/NH/97-04/97-04-02/0076.html |url-status=live }}</ref> Nevertheless, seeing the need to help switch their educational customers to the Macintosh (as well as sell Power Macs), Apple unofficially distributed the software for free to schools and other institutions that signed a non-disclosure agreement.<ref>{{cite web |url=http://www.wap.org/apple2/forever.html |title=wap.org, Washington Apple Pi's Apple II Page |publisher=Wap.org |access-date=November 13, 2011 |archive-date=September 27, 2011 |archive-url=https://web.archive.org/web/20110927053001/http://www.wap.org/apple2/forever.html |url-status=live }}</ref><ref>{{cite web|url=http://emulation.victoly.com/apple2/ |title=emulation.victoly.com, Apple II, Gus 1.0b4 |date=September 29, 2007 |access-date=November 13, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20070929141707/http://emulation.victoly.com/apple2/ |archive-date=September 29, 2007 }}</ref><ref>{{cite web |url=http://www.apple2.nu/docs/GenieLamp/1996/Aug.txt |title=www.apple2.nu, GenieLamp Apple II Vol.5, Issue 53, MESSAGE SPOTLIGHT: A few words about Gus |access-date=November 13, 2011 |archive-date=September 4, 2011 |archive-url=https://web.archive.org/web/20110904053606/http://www.apple2.nu/docs/GenieLamp/1996/Aug.txt |url-status=live }}</ref> It was never offered for public sale, but is now readily available on the internet, along with many third-party classic Apple II emulators. Gus represents one of the few software emulators developed within Apple (officially or otherwise), including [[MacWorks XL|MacWorks]] and [[Classic Environment|Mac OS X Classic environment]]. The app was publicly demonstrated in Rhapsody's Blue Box at WWDC 1997.<ref>Archived at [https://ghostarchive.org/varchive/youtube/20211212/BY597IUP3Oc Ghostarchive]{{cbignore}} and the [https://web.archive.org/web/20190813050454/https://www.youtube.com/watch?v=BY597IUP3Oc&gl=US&hl=en Wayback Machine]{{cbignore}}: {{cite AV media| url=https://www.youtube.com/watch?v=BY597IUP3Oc&t=2419 |time=40:19 |title=WWDC 1997 - Cross-Platform OpenStep + Mac OS Support in Rhapsody's Blue Box - Apple VHS Archive |via=YouTube}}{{cbignore}}</ref>
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