Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Computer mouse
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Multiple-mouse systems == Some systems allow two or more mice to be used at once as input devices. Late-1980s era [[home computer]]s such as the [[Amiga]] used this to allow computer games with two players interacting on the same computer ([[Lemmings (video game)|Lemmings]] and [[The Settlers]] for example). The same idea is sometimes used in [[collaborative software]], e.g. to simulate a [[whiteboard]] that multiple users can draw on without passing a single mouse around. [[Microsoft Windows]], since [[Windows 98]], has supported multiple simultaneous pointing devices. Because Windows only provides a single screen cursor, using more than one device at the same time requires cooperation of users or applications designed for multiple input devices. Multiple mice are often used in multi-user gaming in addition to specially designed devices that provide several input interfaces. Windows also has full support for multiple input/mouse configurations for multi-user environments. Starting with Windows XP, Microsoft introduced [[Windows Multipoint Mouse|an SDK]] for developing applications that allow multiple input devices to be used at the same time with independent cursors and independent input points. However, it no longer appears to be available.<ref>{{cite web |url=http://www.microsoft.com/multipoint/mouse-sdk/developer.aspx |title=Multipoint Mouse SDK |website=Microsoft Developer |publisher=[[Microsoft]] |access-date=2012-08-05 |url-status=dead |archive-url=https://web.archive.org/web/20150216031430/https://www.microsoft.com/multipoint/mouse-sdk/developer.aspx |archive-date=2015-02-16}}</ref> The introduction of [[Windows Vista]] and Microsoft Surface (now known as [[Microsoft PixelSense]]) introduced a new set of input APIs that were adopted into Windows 7, allowing for 50 points/cursors, all controlled by independent users. The new input points provide traditional mouse input; however, they were designed with other input technologies like touch and image in mind. They inherently offer 3D coordinates along with pressure, size, tilt, angle, mask, and even an image bitmap to see and recognize the input point/object on the screen. {{as of|2009}}, [[Linux]] distributions and other [[operating system]]s that use [[X.Org Server|X.Org]], such as [[OpenSolaris]] and [[FreeBSD]], support 255 cursors/input points through [[Multi-Pointer X]]. However, currently no window managers support Multi-Pointer X leaving it relegated to custom software usage. There have also been propositions of having a single operator use two mice simultaneously as a more sophisticated means of controlling various graphics and multimedia applications.<ref>{{cite conference |author-last1=Nakamura |author-first1=S. |author-last2=Tsukamoto |author-first2=M. |author-last3=Nishio |author-first3=S. |title=2001 IEEE Pacific Rim Conference on Communications, Computers and Signal Processing (IEEE Cat. No.01CH37233) |date=26β28 August 2001 |chapter=Design and implementation of the double mouse system for a Window environment |conference=IEEE Pacific Rim Conference on Communications, Computers and Signal Processing |publisher=IEEE |volume=1 |pages=204β207 |doi=10.1109/PACRIM.2001.953558 |hdl=11094/14053 |isbn=0-7803-7080-5 |hdl-access=free}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)