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Need for Speed
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====''Motor City Online'' (2001)==== {{Main|Motor City Online}} Originally conceived as part of the ''Need for Speed'' series under the title ''Need for Speed: Motor City'',<ref>{{cite web|url=http://www.gamerevolution.com/previews/featured/nfs_motor_city.htm|title=NFS Motor City Preview - GameRevolution|website=gamerevolution.com|access-date=November 24, 2013|archive-date=October 25, 2004|archive-url=https://web.archive.org/web/20041025013413/http://www.gamerevolution.com/previews/featured/nfs_motor_city.htm|url-status=live}}</ref> during development all single-player elements would be discarded in favor of an online-only model. The result, ''[[Motor City Online]]'', was a [[Racing game|racing]] [[Massively multiplayer online game|MMO]] game released by EA on October 29, 2001. The point of the game was to buy classic cars, tune them, and race them against other players. The game went offline less than two years later to enable EA to focus on ''[[The Sims Online]]''. Later, EA would develop a new online racing game, called ''[[Need for Speed: World]]''.<ref>{{cite web|url=http://www.gamespot.com/pc/driving/motorcityonline/review.html?om_act=convert&om_clk=gssummary&tag=summary;review|title=Motor City Online Review|last=Poole|first=Stephen|date=November 21, 2001|publisher=[[GameSpot]]|access-date=August 9, 2008|archive-date=July 2, 2007|archive-url=https://web.archive.org/web/20070702234454/http://www.gamespot.com/pc/driving/motorcityonline/review.html?om_act=convert&om_clk=gssummary&tag=summary;review|url-status=live}}</ref>
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