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Game theory
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===Epidemiology=== Since the decision to take a vaccine for a particular disease is often made by individuals, who may consider a range of factors and parameters in making this decision (such as the incidence and prevalence of the disease, perceived and real risks associated with contracting the disease, mortality rate, perceived and real risks associated with vaccination, and financial cost of vaccination), game theory has been used to model and predict vaccination uptake in a society.<ref>{{cite journal |last1=Chang |first1=Sheryl L. |last2=Piraveenan |first2=Mahendra |last3=Pattison |first3=Philippa |last4=Prokopenko |first4=Mikhail |title=Game theoretic modelling of infectious disease dynamics and intervention methods: a review |journal=Journal of Biological Dynamics |date=2020 |volume=14 |issue=1 |pages=57β89 |doi=10.1080/17513758.2020.1720322 |pmid=31996099 |arxiv=1901.04143 |bibcode=2020JBioD..14...57C }}</ref><ref>{{cite news |last1=Roberts |first1=Siobhan |title='The Pandemic Is a Prisoner's Dilemma Game' |url=https://www.nytimes.com/2020/12/20/health/virus-vaccine-game-theory.html |work=The New York Times |date=20 December 2020 }}</ref>
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