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Blender (software)
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===Modes=== Blender includes many modes for interacting with objects, the two primary ones being ''Object Mode'' and ''Edit Mode'', which are toggled with the {{mono|Tab}} key. Object mode is used to manipulate individual objects as a unit, while Edit mode is used to manipulate the actual object data. For example, an Object Mode can be used to move, scale, and rotate entire [[polygon mesh]]es, and Edit Mode can be used to manipulate the individual vertices of a single mesh. There are also several other modes, such as Vertex Paint, Weight Paint, and Sculpt Mode.
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