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1950 in science
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==Computer science== * March β Publication of [[Claude Shannon]]'s paper "Programming a Computer for Playing Chess", seminal in the development of [[computer chess]] and introducing the [[Shannon number]].<ref>{{cite journal|first=Claude E. |last=Shannon |title=Programming a Computer for Playing Chess |journal=[[Philosophical Magazine]] |volume=41 |issue=314 |pages=256β75 |url=http://archive.computerhistory.org/projects/chess/related_materials/text/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon.062303002.pdf |accessdate=2012-01-20 |date=March 1950 |url-status=dead |archiveurl=https://web.archive.org/web/20100706211229/http://archive.computerhistory.org/projects/chess/related_materials/text/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon/2-0%20and%202-1.Programming_a_computer_for_playing_chess.shannon.062303002.pdf |archivedate=2010-07-06 }}</ref> * April β Publication of [[Richard Hamming]]'s paper "Error detecting and error correcting codes", seminal in the construction of [[error detection and correction]] codes<ref>{{cite journal|first=R. W.|last=Hamming|title=Error detecting and error correcting codes|url=http://www.lee.eng.uerj.br/~gil/redesII/hamming.pdf|journal=[[Bell System Technical Journal]]|volume=29|issue=2|date=April 1950|pages=147β160|accessdate=2012-05-12|doi=10.1002/j.1538-7305.1950.tb00463.x|hdl=10945/46756|archive-date=2012-10-15|archive-url=https://web.archive.org/web/20121015031803/http://www.lee.eng.uerj.br/~gil/redesII/hamming.pdf|url-status=dead}}</ref><ref>{{cite web|url=http://www-history.mcs.st-andrews.ac.uk/Biographies/Hamming.html|title=Richard Wesley Hamming|first1=J. J.|last1=O'Connor|first2=E. F.|last2=Robertson|authorlink2=Edmund F. Robertson|work=[[MacTutor History of Mathematics archive]]|publisher=[[University of St Andrews]] |accessdate=2012-05-12 |date=January 2012}}</ref> and from which [[Hamming code]] and the [[Hamming distance]] derive. * August 25 β In the [[early history of video games]], ''[[Bertie the Brain]]'' is first displayed to the public at the [[Canadian National Exhibition]].<ref>{{cite journal|url=http://spacing.ca/toronto/2014/08/13/meet-bertie-brain-worlds-first-arcade-game-built-toronto/|title=Meet Bertie the Brain, the world's first arcade game, built in Toronto|last=Bateman|first=Chris|date=2014-08-13|journal=[[Spacing (magazine)|Spacing]]|access-date=2014-11-16|archive-url=https://web.archive.org/web/20151222164300/http://spacing.ca/toronto/2014/08/13/meet-bertie-brain-worlds-first-arcade-game-built-toronto/|archive-date=2015-12-22|url-status=live}}</ref> * October β Publication of [[Alan Turing]]'s paper "[[Computing Machinery and Intelligence]]", seminal in the study of [[artificial intelligence]] and presenting the [[Turing test]].<ref>{{cite journal|first=A. M.|last=Turing|title=Computing Machinery and Intelligence|url=http://loebner.net/Prizef/TuringArticle.html|journal=[[Mind (journal)|Mind]]|volume=59|issue=236|pages=433β60|doi=10.1093/mind/LIX.236.433|accessdate=2011-11-28|date=October 1950|archive-url=https://web.archive.org/web/20080702224846/http://loebner.net/Prizef/TuringArticle.html|archive-date=2008-07-02|url-status=dead|url-access=subscription}}</ref><ref>{{cite book|editor1-last=Epstein|editor1-first=Robert|editor2-last=Roberts|editor2-first=Gary|editor3-last=Beber|editor3-first=Grace|title=Parsing the Turing Test: Philosophical and Methodological Issues in the Quest for the Thinking Computer|location=New York|publisher=Kluwer|year=2009|isbn=978-1-4020-6708-2}}</ref>
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