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Alien 8
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==Reception== {{Video game reviews | CRASH= 95%<ref name=crash/> | rev1 = ''[[Amstrad Action]]'' | rev1Score = 96%<ref name=action/> | rev2 = ''[[Amtix!]]'' | rev2Score = 92%<ref name=amtix/> | award1Pub = ''Crash'' | award1 = Crash Smash<ref>Game review, Crash magazine, [[Newsfield Publications]], issue 15, April 1985, page 16</ref> | award2Pub = ''C+VG'' | award2 = Star Game<ref>Game review, C+VG magazine, issue 42, April 1985, page 84</ref> }} ''Alien 8'' entered the Gallup Top 30 sales chart at number one for the week ending 19 February 1985, replacing [[Ghostbusters (1984 video game)|''Ghostbusters'']] after 13 weeks.<ref name='gallupchart19feb85'>{{cite magazine |title=Top 20 Software Compiled By Gallup|magazine=Home Computing Weekly|issue=102|publisher=Argus Specialist Publications|date=5 March 1985|page=51|url=https://archive.org/details/home-computing-weekly-102/page/n49/mode/2up|access-date=4 October 2023}}</ref> After a second week at the top,<ref name='gallupchart26feb85'>{{cite magazine |title=Top 20 Software Compiled By Gallup|magazine=Home Computing Weekly|issue=103|publisher=Argus Specialist Publications|date=12 March 1985|page=43|url=https://archive.org/details/home-computing-weekly-103/page/n41/mode/2up?view=theater|access-date=4 October 2023}}</ref> it was replaced by ''[[Football Manager (1982 video game)|Football Manager]]''.<ref name='gallupchart5mar85'>{{cite magazine |title=Top 20 Software Compiled By Gallup|magazine=Home Computing Weekly|issue=105|publisher=Argus Specialist Publications|date=19 March 1985|page=42|url=https://archive.org/details/home-computing-weekly-104/page/n41/mode/2up?view=theater|access-date=4 October 2023}}</ref> The game was critically acclaimed upon release. A reviewer of ''[[Crash (magazine)|Crash]]'' praised its graphics and presentation, stating them to be "excellent" and more "imaginative and pleasing" compared to its predecessor, despite regarding it as "only having a slight difference".<ref name=crash>{{cite web|title=Alien 8 review - Crash 15|url=http://www.crashonline.org.uk/15/alien8.htm|website=Crash|publisher=Future plc|access-date=2 October 2015|date=15 April 1985}}</ref> ''[[Amstrad Action]]'' similarly praised the graphics, citing them as "amazing", "brilliant" and having "great" colour combinations.{{efn|The Amstrad version of ''Alien 8'' was not released in [[monochrome]].}}<ref name=action>{{cite journal|title=Alien 8 and Knight Lore review|journal=[[Amstrad Action]]|date=October 1985|issue=1|page=55|url=https://archive.org/stream/amstrad-action-001/Amstrad_Action_001#page/n55/mode/2up|access-date=2 October 2015|publisher=Future plc}}</ref> A reviewer of ''[[Amtix!]]'' stated that the visuals were "breathtakingly stunning" and improves on its predecessor.<ref name=amtix>{{cite journal|title=Alien 8 review|journal=[[Amtix!]]|date=November 1985|issue=1|page=26|url=https://archive.org/stream/amtix-magazine-01/Amtix_01_Nov_1985#page/n26/mode/1up|access-date=2 October 2015}}</ref> David Kelly of ''Popular Computing Weekly'' stated the game was a "little" disappointing due to its similarities to ''Knight Lore'', but asserted that the graphics were of superior quality to its predecessor.<ref name=PC>{{cite journal|last1=Kelly|first1=David|title=Alien 8 review|journal=Popular Computing Weekly|date=21 February 1985|volume=4|issue=8|page=47|url=https://archive.org/stream/popular-computing-weekly-1985-02-21/PopularComputing_Weekly_Issue_1985-02-21#page/n45/mode/2up/search/alien+8|access-date=2 October 2015}}</ref> Chris Bourne of ''[[Sinclair User]]'' stated that the general quality of graphics were "higher" than its predecessor, although it used an identical system.<ref name=SU>{{cite web|last1=Bourne|first1=Chris|title=Alien 8|url=http://www.sincuser.f9.co.uk/037/sftwre.htm|publisher=Sinclair User|access-date=2 October 2015|archive-url=https://web.archive.org/web/20130324040207/http://www.sincuser.f9.co.uk/037/sftwre.htm|archive-date=24 March 2013}}</ref> ''Crash'' praised the new additions to the game, in particular the time limit and various collectable items. The reviewer wrote that the new features were "compelling and exciting", as it differs from its predecessor.<ref name=crash/> A reviewer of ''Amstrad Action'' similarly praised its innovation, stating that it has "wonderfully" original ideas, despite criticising it similarities to ''Knight Lore''.<ref name=action/> Kelly praised the game's extra puzzles and the animation of enemies, heralding them as "brilliant".<ref name=PC/> Bourne similarly praised the 3D animation, writing that every extension of the game improved over ''Knight Lore''.<ref name=SU/>
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