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Analysis paralysis
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==Games== {{Anchor|Board games}} [[Games]] provide a [[Microcosm (experimental ecosystem)|microcosm]] for decision-making where there can be adversaries, hidden or missing information, random events, complex options, and consequences. In this context, analysis paralysis denotes a state where a player is so overwhelmed by the [[decision tree|available moves and their implications]] that the player's turn takes an inordinate amount of time. This can be compounded in a losing position where the player is exhaustively searching for a win or purposely stalling to prevent officially losing the game. The connotation is often [[pejorative]], implying that the slowing of the game diminished the enjoyment by other players.<ref name="BGR">{{cite web|title=Board Game Resource - How to deal with Analysis Paralysis?|url=http://www.boardgameresource.com/analysis-paralysis/|website=Board Game Resource|access-date=15 May 2016|language=en-US|date=26 October 2015|archive-date=11 April 2018|archive-url=https://web.archive.org/web/20180411135311/http://www.boardgameresource.com/analysis-paralysis/|url-status=dead}}</ref> Some games explicitly add time deadlines (e.g. with a [[chess clock]] or [[egg timer]]). In chess this slowing of play is referred to as [[Alexander Kotov#"Kotov syndrome"|Kotov syndrome]] and, in timed chess matches, can result in [[time trouble]]. Good game design can reduce the likelihood of analysis paralysis in gameplay.<ref name="LoGM">{{cite web|title=Designing Games to Prevent Analysis Paralysis - Part 1 {{!}} The Best Games Are Yet To Be Made|url=http://www.leagueofgamemakers.com/designing-games-to-prevent-analysis-paralysis-part-1/|website=www.leagueofgamemakers.com|date=7 February 2014 |access-date=15 May 2016}}</ref> Game design itself can also be susceptible to analysis paralysis.<ref name="GDC">{{cite web|title=GDC Vault - Overcoming Analysis Paralysis: Experimenting with Bears vs. Art|url=http://www.gdcvault.com/play/1022184/Overcoming-Analysis-Paralysis-Experimenting-with|website=www.gdcvault.com}}</ref>
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