Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Autodesk 3ds Max
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Non-Destructive Modifiers === :One core feature that stands 3ds Max apart from other 3D graphics software is its ability to edit geometry using non-destructive modifiers.<ref>{{Cite web |title=3ds max 7 Review |url=https://www.awn.com/vfxworld/3ds-max-7-review |access-date=2024-07-17 |website=Animation World Network |language=en}}</ref> Modifiers allow users to make changes to the geometry of an object without permanently altering the original geometry. Instead, the modifications are applied as separate layers on top of the base geometry, which can be easily adjusted or removed without affecting the underlying structure.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)