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Beam Software
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=== 2000s === They continued to cement a reputation as a racing game developer with ''[[Le Mans 24 Hours (video game)|Le Mans 24 Hours]]'' and ''[[Looney Tunes: Space Race]]'' (both [[Dreamcast]] and [[PlayStation 2]]), followed by ''[[Grand Prix Challenge]]'' ([[PlayStation 2]]), before going into third-person shooters with ''[[Men in Black II: Alien Escape]]'' ([[PlayStation 2]], [[GameCube]]).<ref name=":1">{{cite web|url=https://www.metacritic.com/game/men-in-black-ii-alien-escape/critic-reviews/?platform=playstation-2|title=Men in Black II: Alien Escape|website=Metacritic|access-date=19 April 2018}}</ref> In 2004 the studio released ''[[Transformers Armada#PlayStation 2 video game|Transformers]]'' for the [[PlayStation 2]] [[games console]] based on the then current [[Transformers Armada]] franchise by [[Hasbro]].<ref name=":2">{{Cite web |last=Dunham |first=Jeremy |date=2003-12-09 |title=Transformers Armada: Prelude to Energon Hands-On |url=https://www.ign.com/articles/2003/12/09/transformers-armada-prelude-to-energon-hands-on |access-date=2022-04-17 |website=IGN |language=en}}</ref> The game reached the top of the UK [[PlayStation 2]] games charts, making it Melbourne House's most successful recent title. The studio then completed work on [[PlayStation 2]] and [[PlayStation Portable]] ports of Eden's next-generation [[Xbox 360]] title ''[[Test Drive Unlimited|Test Drive: Unlimited]]''. In December 2005, Atari decided to shift away from internal development, seeking to sell its studios, including Melbourne House.<ref>{{cite web |url=http://www.mcvuk.com/news/808/Atari-plans-studio-sell-off |title=Atari plans studio sell-off |first=Lisa |last=Foster |date=17 February 2006 |work=MCV |publisher=Intent Media |access-date=2010-02-03 |archive-url=https://web.archive.org/web/20070609021505/http://www.mcvuk.com/news/808/Atari-plans-studio-sell-off |archive-date=9 June 2007}}</ref> In November 2006, [[Krome Studios]] acquired Melbourne House from [[Atari]] and was renamed to Krome Studios Melbourne.<ref>{{cite web |url=http://www.kromestudios.com/press/pressmain.php?id=00094 |title=Krome Studios expands with new studio in Melbourne |date=3 November 2006 |publisher=Krome Studios |access-date=2010-02-03 |archive-url=https://web.archive.org/web/20110929162812/http://www.kromestudios.com/press/pressmain.php?id=00094 |archive-date=29 September 2011}}</ref> It was closed on 15 October 2010, along with the main Brisbane office. Next to the game development, Beam Software also had the division Smarty Pants Publishing Pty Ltd., that created software titles for kids, as well as the proprietary video compression technology VideoBeam, and Famous Faces, a facial motion capture hardware and software solution.
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