Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Browser game
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Flash era (1999–2010) === In 1999, [[Tom Fulp]] kickstarted the Flash games scene with the release of the game ''[[Pico's School]]'' on his site [[Newgrounds]] that featured a "complexity of design and polish in presentation that was virtually unseen in amateur Flash game development" of the time.<ref name="ars">{{cite news |last1=Moss |first1=Richard C. |title=The rise and fall of Adobe Flash |url=https://arstechnica.com/information-technology/2020/07/the-rise-and-fall-of-adobe-flash/ |access-date=7 August 2021 |work=Ars Technica |date=7 July 2020 |language=en-us}}</ref><ref name="interactiveweb">{{cite book |last1=Salter |first1=Anastasia |title=Flash : building the interactive web |date=2014 |isbn=9780262028028 |location=Cambridge, Massachusetts |pages=74–75}}</ref><ref name="history">{{cite book |last1=Williams |first1=Andrew |title=History of digital games : developments in art, design and interaction |date=2017 |isbn=9781138885530 |location=Boca Raton, FL}}</ref> Many Flash games in the late 1990s and early 2000s received attention through the use of shock comedy or [[Serious game|real-world events]], like ''[[McDonald's Video Game|McDonald's Videogame]]'', a satire of [[McDonald's]]{{`}} business practices, or ''[[Darfur is Dying]]'', about the [[War in Darfur]], [[Sudan]]. In 2017, Julie Muncy writing for [[Wired (magazine)|''Wired'']] said, "Flash games lent themselves to the exaggerated and cartoonish, a style that eventually evolved into an affection-at least amongst its best creators-for beautiful grotesquerie. Like much of the younger gaming internet, Flash games defined boundaries simply to cross them; the best titles straddled a weird line between innocence and cruelty, full of gorgeous gore and enthralling body horror".<ref>{{Cite magazine |last=Muncy |first=Julie |date=2017-07-29 |title=You Might Not Miss Flash, But Videogames Will |url=https://www.wired.com/story/rip-flash-games/ |access-date=2019-07-11 |magazine=Wired |issn=1059-1028}}</ref> In ''Pico's School'', based on the [[Columbine High School massacre|Columbine shootings]], the player must take down a [[Goth subculture|goth]] school shooter.<ref>{{Cite web |last=Salter |first=Anastasia |last2=Murray |first2=John |date=2014-11-29 |title=How Flash Games Shaped the Internet |url=https://www.theatlantic.com/technology/archive/2014/11/how-flash-games-shaped-the-internet/383136/ |access-date=2025-05-06 |website=The Atlantic |language=en}}</ref> There are a few other controversies involving browser games and real-world events, such as the 2007 [[Virginia Tech shooting]] reenactment ''[[V-Tech Rampage]]'',<ref>{{Cite news |title=Virtual school shootings: interviewing two of the most hated game creators alive |url=https://www.destructoid.com/virtual-school-shootings-interviewing-two-of-the-most-hated-game-creators-alive-31610.phtml|access-date=2017-10-01 |work=destructoid}}</ref> and [[National Rifle Association|NRA]] CEO [[Wayne LaPierre]] targeting the game ''Kindergarten Killers'' after the [[Sandy Hook Elementary School shooting|2012 Sandy Hook shootings]].<ref>{{Cite web |last=Beekman |first=Daniel |date=2012-12-21 |title=NRA blames video games like ‘Kindergarten Killer’ for Sandy Hook Elementary School slaughter |url=https://www.nydailynews.com/2012/12/21/nra-blames-video-games-like-kindergarten-killer-for-sandy-hook-elementary-school-slaughter/ |access-date=2025-05-06 |website=New York Daily News |language=en-US}}</ref> Expansion of broadband connectivity in the early 2000s drew more people to play browser games through these sites, as well as added attention as [[viral phenomenon]].<ref>{{Cite news |last=Ward |first=Mark |date=2008-03-18 |title=Casual games make a serious impact |url=http://news.bbc.co.uk/2/hi/technology/7301374.stm |access-date=2025-05-06 |language=en-GB}}</ref><ref name=":8">{{cite web|url=https://www.vice.com/en/article/gone-in-a-flash-the-race-to-save-the-internets-least-favorite-tool/|title=Gone in a Flash: The Race to Save the Internet's Least Favorite Tool|last=Koebler|first=Jason|date=2015-04-10|website=Vice|language=en-US|access-date=2019-07-10}}</ref> New sites like [[Kongregate]] and [[Armor Games]] arose for hosting Flash-based games while also offering their own titles,<ref name="gameinformer flash death">{{cite magazine | url = https://www.gameinformer.com/2018/12/22/how-flash-games-changed-video-game-history | archive-url = https://web.archive.org/web/20181226024524/https://www.gameinformer.com/2018/12/22/how-flash-games-changed-video-game-history | url-status = live | archive-date = December 26, 2018 | title = How Flash Games Changed Video Game History | first = Ben | last =Reeves |date = December 22, 2018 |access-date = March 31, 2021 | magazine = [[Game Informer]] }}</ref> while companies like [[PopCap Games]] and [[King (company)|King]] launched their own portals featuring titles they had developed. [[Social media]] sites also drove more players to browser games. [[Facebook]], after launching in 2004, added support for browser game functionality that integrated with its [[social network]] features, creating [[social network game]]s, notably with [[Zynga]]'s ''[[FarmVille]]''.<ref name="polygon1">{{cite web|url=https://www.polygon.com/2017/7/8/15942194/flash-video-games-where-are-they-now|title=The rise and fall of Flash gaming, explained|last=Good|first=Owen S.|date=2017-07-08|website=Polygon|access-date=2019-07-10}}</ref> The success of browser games did hurt some developers. [[Humongous Entertainment]] reported that they lost players to Flash games in the early 2000s.<ref>{{cite web|url=https://www.vice.com/en/article/from-putt-putt-to-freddi-fishhow-humongous-entertainment-made-edutainment-fun/|title=From 'Putt Putt' to 'Freddi Fish'—How Humongous Entertainment Made Edutainment Fun|last1=Clark|first1=Nicole|last2=Walker|first2=Austin|date=2019-05-09|website=Vice|language=en-US|access-date=2019-07-11|last3=Zacny|first3=Rob}}</ref> ==== Indie games ==== Browser games were an important platform for the emergence of [[indie game]]s. In the late 1990s and early 2000s, the video game industry had started to coalesce around [[AAA (video game industry)|triple-A]] development, games made by large studios with multi-million dollar budgets. Because of the money involved, the industry took few risks in these major titles, and experimental games were generally overlooked.<ref>{{cite magazine | url =http://www.pcgamer.com/from-shareware-superstars-to-the-steam-gold-rush-how-indie-conquered-the-pc/ | title = From shareware superstars to the Steam gold rush: How indie conquered the PC | first = Richard | last = Cobbett | date = September 22, 2017 | access-date = September 25, 2017 | magazine = [[PC Gamer]] }}</ref> Browser games gave a venue for such titles during the early 2000s, and the broader interest in-browser games by the mid-2000s highlighted several of these titles. Subsequently, a number of early indie games are those based on browser games, such as [[The Behemoth]]'s ''[[Castle Crashers]]'', inspired by Newgrounds' ''[[Alien Hominid]]'' and [[Edmund McMillen]]'s ''[[Super Meat Boy]]'' based on his ''Meat Boy'' browser game.<ref name="gameinformer flash death" /> Other indie developers got their start in browser and Flash games, including [[Vlambeer]], [[Bennett Foddy]], and [[Maddy Thorson]].<ref name="gameinformer flash death" />
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)