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CP System
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==CP System Dash== {{Infobox information appliance | name = CP System Dash | image = CPS 1.5 board.gif | caption = A CPS-1.5 board | manufacturer = [[Capcom]] | type = [[Arcade system board]] | releasedate = {{Start date|1992|02|01}} | discontinued = {{End date|1993|12|06}} | input = 8-way [[joystick]], from 3 to 6 [[Button (control)|buttons]] | cpu = [[68000|Motorola 68000]] (@ 10 MHz) | display = [[Raster graphics|Raster]], 384 × 224 pixels (horizontal), 3072 colors | sound = Sound CPU: "Kabuki" [[Zilog Z80|Z80]] (@ 8 MHz) <br/> [[QSound|Q-Sound]] (@ 4 MHz) }} A year before releasing the [[CP System II]], Capcom released an enhanced version of the original CP System dubbed the CP System Dash, which had some features that would later be used in the CP System II, such as the [[QSound]] chips. The CP System Dash boards have four interlocking PCBs contained in gray plastic boxes. The concept of arcade PCBs encased in a special plastic enclosure would later be reused for the CP System II hardware. To combat piracy, "suicide batteries" were implemented, which power the volatile RAM which contained the manual configuration of the display [[hardware register]]s, as well as the priorities registers. If the batteries' voltage drops below +2V, the registers manually defined in factory by Capcom in RAM would be lost, and the PPU would no longer have access to the hardware specific register set on the game used. This renders the game inoperable, necessitating the operator sending the board to Capcom to be fixed at their own expense. Unlike the CP System II, the CP System Dash sound [[read-only memory|ROM]]s were [[encrypted]] using "Kabuki" Z80s. The CP System Dash 68000 code is not encrypted at all. ===List of games (5 games)=== <!-- To edit the text of this article, skip past the table. --><!-- Dates given are the earliest possible dates shown in the game's bootup screen, any region. --> {| class="wikitable sortable" style="width:auto;" ! English title ! Release date ! Developer ! Japanese title ! Genre |- | ''[[Warriors of Fate]]''<br />''Sangokushi II'' <small>([[Asia]])</small> | 1992-10-02 |[[Capcom]] | ''Tenchi o Kurau II: Sekiheki no Tatakai''<br />(天地を喰らう2・赤壁の戦い) | [[Beat 'em up]] |- | ''[[Cadillacs and Dinosaurs (video game)|Cadillacs and Dinosaurs]]'' | 1993-02-01 |[[Capcom]] | ''Cadillacs Kyōryū Shinseiki''<br />(キャディラックス 恐竜新世紀) | [[Beat 'em up]] |- |''[[The Punisher (1993 video game)|The Punisher]]'' | 1993-04-22 | [[Capcom]] | ''The Punisher''<br />(パニッシャー) | [[Beat 'em up]] |- | ''[[Saturday Night Slam Masters]]'' | 1993-07-13 |[[Capcom]] | ''Muscle Bomber: The Body Explosion''<br />(マッスルボマー -The Body Explosion-) | [[Sports game]] |- | ''[[Saturday Night Slam Masters#Muscle Bomber Duo|Muscle Bomber Duo: Ultimate Team Battle]]'' | 1993-12-06 |[[Capcom]] | ''Muscle Bomber Duo: Heat Up Warriors''<br />(マッスルボマーDUO -Heat Up Warriors-) | [[Sports game]] |} <!-- END OF TABLE -->
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