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Computer art scene
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===Online=== As computer technology developed, the [[American National Standards Institute]] X3 committee invented a standard method of terminal control using [[escape sequence]]s called "ANSI X3.64-1979". This protocol allowed for text and cursor positioning as well as defining foreground and background color attributes for the text. Eventually, text artists began incorporating this new level of flexibility to the existing medium of [[ASCII art]] by adding color to their text-based art, or animating their art by manipulating the cursor control codes. This is what is commonly referred to today as "[[ANSI art]]" that is used in many scene nfos. A decade later, the popularity of ANSI art had increased significantly (largely due to the similarly increasing interest in the BBS) and ANSI artists began to form into "groups", not unlike [[graffiti]] "crews." The first ANSI group was called [[Aces of ANSI Art]] (AAA).<ref name="BBSDoc">{{Cite video|people = Jason Scott| title = "BBS: The Documentary"| medium = DVD|publisher = Bovine Ignition Systems|location = Boston, MA| date = 2005}}</ref> Though no official founding date can be established for this group, its earliest surviving tribute packs are dated December 1991 and includes art dated back to 1989.<ref>{{Cite web | title = BBSing.com, Aces of Ansi Art | work = ReadMe file of aaa-8991.zip | url = http://www.bbsing.com/ansiart/acesofansiart/acesofansiart.html | accessdate = March 18, 2010}}</ref> Other groups like [[ACiD Productions|ACiD]] (ANSI Creators in Demand) and [[iCE Advertisements|iCE]] (Insane Creators Enterprises) quickly began to spring up. Beginning in June 1992, these groups would release their work in monthly "ARTPACKS,"<ref name="BBSDoc"/> which were collections of ASCII art submitted by the group's various members, as well as news and membership lists.<ref name="BBSDoc"/> These artpacks were then spread far and wide by BBS users. Some of the same groups from the 1990s still exist today; their art is now primarily distributed using the [[internet]]. A later method of transmitting graphics over a BBS was developed called Remote Imaging Protocol or [[RIPscrip|RIP]], which required special software on both the BBS and the terminal end. RIP was still basically text, but the text referred to the positions of lines, curves, fills, and other steps in drawing graphics on an [[Enhanced Graphics Adapter|EGA]] display of 640x350x16 colors. While RIP never caught on in the BBS world, the art scene embraced it as a form of expression, if not a viable method of displaying art on a BBS.
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