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Count Vertigo
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==Powers and abilities== Being raised in a noble family, Vertigo was trained in classical martial [[combat]] and the sports of [[boxing]], [[fencing]], and [[equestrianism]]. He has also been trained in [[judo]] and general [[karate]]. Upon joining Task Force X and Checkmate, he learned other hand-to-hand combat skills. His "Vertigo Effect" has long since been internalized through circumstances that have not yet been revealed. He uses his power to disrupt his enemies' balance. In hand-to-hand and melee combat, Vertigo uses his power to disorient his opponents. He also uses the Vertigo Effect to disrupt the aim of gunmen, snipers and the like. The exact range of the power is yet to be determined, seeing as how on one mission, guards watching him in action on camera were also affected by his power. This ability is also capable of disrupting guidance systems on missiles, vehicles, and detection systems. Count Vertigo also wears magnetic boots with which he can walk walls or ceilings. He also has in recent years gained the ability of flight.
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