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===CrossGen Entertainment, Inc. (CGE)=== [[Image:Crossgen Logo New.png|500px|thumb|right|CrossGen Entertainment logo]] In 2003, CrossGen Comics, Inc. changed its name to CrossGen Entertainment, Inc. (CGE), and formed eleven wholly owned subsidiary companies, which represented its broad-based entertainment products and offerings. These companies were to act independently of CGE, functioning as interior business units while all working towards CGE's overall goals. With this arrangement, all current and future projects would be managed and guided by Crossgen's founding principles. These projects consisted of: * CrossGen Intellectual Property, LLC: CGIP held all CGE content intellectual property (IP). * CrossGen Technologies, LLC: CGT held all CGE technology IP and managed technology IP creation, development, production, and application. * CrossGen Publishing, LLC: CGPub published all print projects, including CGE Ancillary, Code 6, CrossGen Universe, and foreign publishing. * Code 6 Comics, LLC: A subsidiary of CGPub, C6C published Code 6 publications. ** CrossGen Comics, LLC: A subsidiary of CGPub, CGC published CGU print publications. * CrossGen Media, LLC: CGM was responsible for feature films, television programs, video games, websites, merchandise, and additional interactive products. * CrossGen Productions, LLC: A subsidiary of CGM, CGP was to produce feature films and television programs. * CrossGen Interactive, LLC: A subsidiary of CGM, CGI was responsible for interactive publishing, video games, and role-playing games. * MegaCon, LLC: MGC managed the [[MegaCon]] convention. * CrossGen Education, LLC: CGEd published educational materials. * Comics On The Web, LLC: COW was responsible for Internet publishing, including Comics On The Web. [[Image:Crossgen Entertainment Logo.jpg|thumb|Crossgen Entertainment logo]] CrossGen Comics Entertainment, Inc.(CGE) was set up to take over the publishing of all existing comics properties. Its logo would appear on anything that came from CrossGen. CGE acted as a publisher for affiliated companies that would retain full ownership and control of their property and would reap the benefits of joining with a larger company. ====Code6==== [[Image:Code6 Logo.png|thumb|100px|left|Code6 Logo]] Code6 was another imprint of CrossGen Entertainment created to publish titles set outside of the ''Sigilverse'', such as ''[[The Red Star]]'', ''[[The DemonWars Saga|DemonWars]]'', and ''[[The Crossovers]]''. All titles published with the Code6 logo would be owned by both the creator and CrossGen Entertainment, Inc. with the majority of ownership resting with CGE. CrossGen would pay an upfront page rate and then split all rights and revenues 75%-25%. Code6 is the Florida Police signal code for an escaped prisoner. It was used to describe the attitude of the creators working at Code6. ====Comics on the Web (COW)==== One of Crossgen's innovations was the sale of comic subscriptions via the Internet. Subscribers could view all of Crossgen's titles through a web browser. The web comics reproduced the fine color of the original, but the lettering was sometimes not quite legible; [[Mouseover|hovering]] over the word or thought bubble caused it to enlarge to a readable size, a feature developed in Flash by Gabo Mendoza of Gabocorp Studios. The online library was estimated to contain 160 issues and 4,400 pages by the end of 2002. CrossGen was among the first comics companies to publish online.
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