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Fallout 2
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==Development== [[Tim Cain]] announced ''Fallout 2'' via a [[Usenet]] posting in December 1997, and wrote that it "should take 11 months".<ref name=announcement>{{cite web | archiveurl=https://web.archive.org/web/19990506061401/http://www.gamecenter.com/News/Item/0,3,0-1347,00.html | url=http://www.gamecenter.com/News/Item/0,3,0-1347,00.html | title=''Fallout 2'' Under Way | author=Asher, Mark | date=December 4, 1997 | work=[[CNET Gamecenter]] | archivedate=May 6, 1999 | url-status=dead }}</ref> Cain later clarified that the sequel entered development before the launch of ''Fallout'', as the previous game had "really caused a buzz in the studio about six months before it was released".<ref name=historyfallout>{{cite magazine | author=Dransfield, Ian | title=The History of ''Fallout'' | magazine=[[Retro Gamer]] | issue=186 | year=2018 | pages=20β29 }}</ref> According to co-founder of Black Isle Studios [[Feargus Urquhart]], Interplay was experiencing financial difficulties at the beginning of 1998, which according to Urquhart, gave the studio "basically nine months to make the whole game".<ref>{{Cite web |title=How Fallout 2's wild wasteland came to define a series |url=https://www.pcgamesn.com/fallout-2/fallout-2-wasteland |access-date=April 5, 2021 |website=PCGamesN |date=October 10, 2017 |language=en-GB |archive-date=May 12, 2021 |archive-url=https://web.archive.org/web/20210512234134/https://www.pcgamesn.com/fallout-2/fallout-2-wasteland |url-status=live }}</ref> In order to reach this deadline, many staff were taken from the ''[[Planescape: Torment]]'' development team and made to work on ''Fallout 2''. Additionally, the development team were also made to work [[Crunch time (expression)|crunch time]] to make up for a lack of manpower and time.<ref>{{Cite web |title=World on Fire: The Oral History of Fallout and Fallout 2 |url=https://www.shacknews.com/article/114982/world-on-fire-the-oral-history-of-fallout-and-fallout-2 |access-date=April 5, 2021 |website=Shacknews |date=November 15, 2019 |language=en |archive-date=May 23, 2021 |archive-url=https://web.archive.org/web/20210523032328/https://www.shacknews.com/article/114982/world-on-fire-the-oral-history-of-fallout-and-fallout-2 |url-status=live }}</ref>
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