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Hexen II
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===''Siege''=== A [[Game mod|modification]] titled ''Siege'' was created and released by Raven Software in 1998 using updated [[QuakeWorld]] architecture, aptly dubbed "HexenWorld". The production concept was to eliminate a normal deathmatch environment in favor of a teamplay castle siege. The basic premise was to divide the players into two teams—attackers and defenders—with each side either assaulting or protecting the castle respectively. At the end of the time limit, whichever team controlled the crown was declared victorious. The mod featured appropriate objects used in the single-player portion of the game, namely catapults and ballistae. The classes were drastically altered with new weapons and abilities, reflecting the departure from the normal deathmatch experience presented in ''HexenWorld''.<ref>{{cite web |url=http://www.planetheretic.com/siege/siege.html|archive-url=https://web.archive.org/web/20090202013157/http://www.planetheretic.com/siege/siege.html |archive-date=2009-02-02|title=Siege Information Overview|access-date=5 September 2011}}</ref>
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