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Interaction design
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===Usability=== Usability answers the question "can someone use this interface?". Jakob Nielsen describes usability as the quality attribute<ref>{{cite web|url=https://www.nngroup.com/articles/usability-101-introduction-to-usability/|title=Usability 101: Introduction to Usability|website=nngroup.com|url-status=live|archive-url=https://web.archive.org/web/20160901213207/https://www.nngroup.com/articles/usability-101-introduction-to-usability/|archive-date=1 September 2016}}</ref> that describes how usable the interface is. Shneiderman proposes principles for designing more usable interfaces called "Eight Golden Rules of Interface Design"<ref>{{cite web|url=https://faculty.washington.edu/jtenenbg/courses/360/f04/sessions/schneidermanGoldenRules.html|title=Shneiderman's Eight Golden Rules of Interface Design|website=faculty.washington.edu|url-status=live|archive-url=https://web.archive.org/web/20170109012011/http://faculty.washington.edu/jtenenbg/courses/360/f04/sessions/schneidermanGoldenRules.html|archive-date=9 January 2017}}</ref>βwhich are well-known heuristics for creating usable systems.
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