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Interrupt handler
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== Constraints in time and concurrency == For many reasons, it is highly desired that the interrupt handler execute as briefly as possible, and it is highly discouraged (or forbidden) for a hardware interrupt to invoke potentially blocking system calls. In a system with multiple execution cores, considerations of [[reentrancy (computing)|reentrancy]] are also paramount. If the system provides for hardware [[direct memory access|DMA]], [[concurrency (computer science)|concurrency]] issues can arise even with only a single CPU core. (It is not uncommon for a mid-tier microcontroller to lack protection levels and an MMU, but still provide a DMA engine with many channels; in this scenario, many interrupts are typically ''triggered'' by the DMA engine itself, and the associated interrupt handler is expected to tread carefully.) A modern practice has evolved to divide hardware interrupt handlers into front-half and back-half elements. The front-half (or first level) receives the initial interrupt in the context of the running process, does the minimal work to restore the hardware to a less urgent condition (such as emptying a full receive buffer) and then marks the back-half (or second level) for execution in the near future at the appropriate scheduling priority; once invoked, the back-half operates in its own process context with fewer restrictions and completes the handler's logical operation (such as conveying the newly received data to an operating system data queue).
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